// Use this for initialization void Start() { rb = GetComponent <Rigidbody2D>(); initGravityScale = rb.gravityScale; audioSource = GetComponent <AudioSource>(); anim = GetComponentInChildren <Animator>(); buddyAI = GameObject.FindGameObjectWithTag("BuddyAI").GetComponent <BuddyAIController>(); }
// Use this for initialization void Start() { buddyAI = GameObject.FindGameObjectWithTag("BuddyAI").GetComponent <BuddyAIController>(); }