示例#1
0
        public void Brightness_amount_BrightnessProcessorDefaultsSet()
        {
            this.operations.Brightness(1.5F);
            BrightnessProcessor <Rgba32> processor = this.Verify <BrightnessProcessor <Rgba32> >();

            Assert.Equal(1.5F, processor.Amount);
        }
示例#2
0
        public void Brightness_amount_rect_BrightnessProcessorDefaultsSet()
        {
            this.operations.Brightness(1.5F, this.rect);
            BrightnessProcessor processor = this.Verify <BrightnessProcessor>(this.rect);

            Assert.Equal(1.5F, processor.Amount);
        }
示例#3
0
        /// <summary>
        /// Alters the brightness component of the image.
        /// </summary>
        /// <typeparam name="T">The pixel format.</typeparam>
        /// <typeparam name="TP">The packed format. <example>long, float.</example></typeparam>
        /// <param name="source">The image this method extends.</param>
        /// <param name="amount">The new brightness of the image. Must be between -100 and 100.</param>
        /// <param name="rectangle">
        /// The <see cref="Rectangle"/> structure that specifies the portion of the image object to alter.
        /// </param>
        /// <param name="progressHandler">A delegate which is called as progress is made processing the image.</param>
        /// <returns>The <see cref="Image{T,TP}"/>.</returns>
        public static Image <T, TP> Brightness <T, TP>(this Image <T, TP> source, int amount, Rectangle rectangle, ProgressEventHandler progressHandler = null)
            where T : IPackedVector <TP>
            where TP : struct
        {
            BrightnessProcessor <T, TP> processor = new BrightnessProcessor <T, TP>(amount);

            processor.OnProgress += progressHandler;

            try
            {
                return(source.Process(rectangle, processor));
            }
            finally
            {
                processor.OnProgress -= progressHandler;
            }
        }