void Awake() { characters[0] = GameObject.Find("Carl").transform; characters[1] = GameObject.Find("Socrates").transform; GameObject cameraPivotGO = GameObject.Find("CameraPivot_TwoPerspectives"); cameraPivotTransform = cameraPivotGO.transform; cameraControl = cameraPivotTransform.GetComponentInChildren <CameraControlTwoPerspectives>(); cameraControl.OnPerspectiveChange += OnPerspectiveChange; cameraTransform = cameraControl.transform.Find("OVRCameraRig"); playerCamera = cameraTransform.GetComponent <MainCameraBase> (); darkness = GameObject.Find("OVRCameraRig").transform.Find("TrackingSpace/CenterEyeAnchor/Darkness").GetComponent <HoloGrid>(); }
void Awake() { ownTransform = transform; cameraVerticalPivotTransform = ownTransform.parent; cameraMainPivotTransform = cameraVerticalPivotTransform.parent; Singletons.player.OnPlayerEvent += OnPlayerEvent; ovrXform = FindObjectOfType <OVRCameraRig>().transform; eyeCenterXform = GameObject.Find("CenterEyeAnchor").transform; mainCamera = ovrXform.GetComponent <MainCameraOVR>(); swooshSound = ownTransform.Find("SwooshSound").GetComponent <AudioSource>(); zoom = 0; ownTransform.localPosition = Vector3.zero; state = State.FirstPerson; }
void Awake() { ownTransform = transform; cameraVerticalPivotTransform = ownTransform.parent; cameraMainPivotTransform = cameraVerticalPivotTransform.parent; Singletons.player .OnPlayerEvent += OnPlayerEvent; ovrXform = FindObjectOfType<OVRCameraRig>().transform; eyeCenterXform = GameObject.Find("CenterEyeAnchor").transform; mainCamera = ovrXform.GetComponent<MainCameraOVR>(); swooshSound = ownTransform.Find("SwooshSound").GetComponent<AudioSource>(); zoom = 0; ownTransform.localPosition = Vector3.zero; state = State.FirstPerson; }
void Awake() { characters[0] = GameObject.Find("Carl").transform; characters[1] = GameObject.Find("Socrates").transform; GameObject cameraPivotGO = GameObject.Find("CameraPivot_TwoPerspectives"); cameraPivotTransform = cameraPivotGO.transform; cameraControl = cameraPivotTransform.GetComponentInChildren<CameraControlTwoPerspectives>(); cameraControl.OnPerspectiveChange += OnPerspectiveChange; cameraTransform = cameraControl.transform.Find("OVRCameraRig"); playerCamera = cameraTransform.GetComponent<MainCameraBase> (); darkness = GameObject.Find("OVRCameraRig").transform.Find("TrackingSpace/CenterEyeAnchor/Darkness").GetComponent<HoloGrid>(); }