示例#1
0
    private void Update()
    {
        if (bossAnimationController.EmptyPriority())
        {
        }
        bool isFlip = (entMovement.direction == Vector3.left) ? true : false;

        bossAnimationController.DoAction(skeleton, isFlip);
    }
示例#2
0
    private void Update()
    {
        SetInterruptableActionToState(bearMovement);
        if (bossAnimationController.EmptyPriority())
        {
        }
        bool isFlip = (bearMovement.direction == Vector3.right) ? true : false;

        bossAnimationController.DoAction(skeleton, isFlip);
    }