// Use this for initialization void Start() { health = 50000; maxHP = 50000; _Anim = gameObject.GetComponent <Animator>(); Guardian = gameObject.GetComponentInChildren <Boss09_Collider>(); }
// Use this for initialization void Start() { health = 50000; maxHP = 50000; _Anim = gameObject.GetComponent<Animator>(); Guardian = gameObject.GetComponentInChildren<Boss09_Collider>(); }