// Use this for initialization
 void Start()
 {
     health   = 50000;
     maxHP    = 50000;
     _Anim    = gameObject.GetComponent <Animator>();
     Guardian = gameObject.GetComponentInChildren <Boss09_Collider>();
 }
 // Use this for initialization
 void Start()
 {
     health = 50000;
     maxHP = 50000;
     _Anim = gameObject.GetComponent<Animator>();
     Guardian = gameObject.GetComponentInChildren<Boss09_Collider>();
 }