示例#1
0
    public RotationConstraints() : base()
    {
        XRotation = new RotationMax2D();
        YRotation = new RotationMax2D();
        ZRotation = new RotationMax2D();

        Freeze = new Bool3D();
    }
	public ScaleConstraints() : base()
	{
		XScale = new MinMax2D();
		YScale = new MinMax2D();
		ZScale = new MinMax2D();
		
		Freeze = new Bool3D();
	}
	public RotationConstraints() : base()
	{
		XRotation = new RotationMax2D();
		YRotation = new RotationMax2D();
		ZRotation = new RotationMax2D();
		
		Freeze = new Bool3D();
	}
示例#4
0
    public ScaleConstraints() : base()
    {
        XScale = new MinMax2D();
        YScale = new MinMax2D();
        ZScale = new MinMax2D();

        Freeze = new Bool3D();
    }
示例#5
0
 public Transformation3D() : base()
 {
     Position = new Bool3D();
     Rotation = new Bool3D();
 }
	public Transformation3D() : base()
	{
		Position = new Bool3D();
		Rotation = new Bool3D();
	}