public static void SendBombPickupMessage(this Player player, BombPickupMessage val)
 {
     SendBombPickupMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendBombPickupMessage(MessageDestination destination, IntPtr playerEntity, BombPickupMessage val)
 {
     SendBombPickupMessage(destination, IntPtr.Zero, playerEntity );
 }
 public static void SendBombPickupMessage(MessageDestination destination, BombPickupMessage val)
 {
     SendBombPickupMessage(destination, IntPtr.Zero, IntPtr.Zero );
 }
 public static void SendBombPickupMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, BombPickupMessage val)
 {
     SendBombPickupMessage(destination, floatValue,playerEntity );
 }