public static void SendBombPickupMessage(this Player player, BombPickupMessage val) { SendBombPickupMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendBombPickupMessage(MessageDestination destination, IntPtr playerEntity, BombPickupMessage val) { SendBombPickupMessage(destination, IntPtr.Zero, playerEntity ); }
public static void SendBombPickupMessage(MessageDestination destination, BombPickupMessage val) { SendBombPickupMessage(destination, IntPtr.Zero, IntPtr.Zero ); }
public static void SendBombPickupMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, BombPickupMessage val) { SendBombPickupMessage(destination, floatValue,playerEntity ); }