示例#1
0
 void Start()
 {
     R_shoulder = Bip_R_UpperArm.GetComponentInParent <Transform>();
     L_shoulder = Bip_L_UpperArm.GetComponentInParent <Transform>();
     neck       = Bip_C_Head.GetComponentInParent <Transform>();
     body       = GetComponent <BodyTracking>();
     tracking   = gameObject.GetComponent <FaceTrack.FaceTracking>();
 }
 public SendBody2VMCProtocolToPerformer(BodyTracking tracker, uOscClient client)
 {
     body = tracker;
     cli  = client;
 }
 public SendBoth2VMCProtocolToPerformer(BodyTracking BodyTracker, FaceTracking faceTracker, uOscClient client)
 {
     body = BodyTracker;
     face = faceTracker;
     cli  = client;
 }
示例#4
0
 public SendBody2VMT(BodyTracking tracker, uOscClient client)
 {
     body = tracker;
     cli  = client;
 }