示例#1
0
        private void GetActiveBodiesOfType(BodyType type, ICollection <int> moving)
        {
            var bodyList = bodyLists[(int)type - 1];
            var i        = 0;

            while (i < bodyList.Count)
            {
                ref var body = ref bodies.WithId(bodyList[i]);

                // Store bodies out of this nodes bound for reinsertion and skip all duplicates.
                if (body.IsActive() && !moving.Contains(bodyList[i]))
                {
                    moving.Add(bodyList[i]);
                }

                i++;
            }