void Awake() { Console.Important ("Start reading '" + recordFile + "'."); fusedView = ((GameObject)GameObject.Instantiate (fusedViewPrefab)).GetComponent<BodyFusedView>(); // Color fusedView.sourceView = sourceView; fusedView.SetOffMaterial (); }
// First time: init the automatic calibration step void Awake() { // Kinect Red color fusedView = ((GameObject)GameObject.Instantiate (fusedViewPrefab)).GetComponent<BodyFusedView>(); // Color fusedView.sourceView = sourceView; fusedView.SetOffMaterial (); delayOnTheFly = delayCalibrationOnTheFly; delayTemporization = temporization; }