void Awake()
 {
     Console.Important ("Start reading '" + recordFile + "'.");
     fusedView = ((GameObject)GameObject.Instantiate (fusedViewPrefab)).GetComponent<BodyFusedView>();
     // Color
     fusedView.sourceView = sourceView;
     fusedView.SetOffMaterial ();
 }
        // First time: init the automatic calibration step
        void Awake()
        {
            // Kinect Red color
            fusedView = ((GameObject)GameObject.Instantiate (fusedViewPrefab)).GetComponent<BodyFusedView>();
            // Color
            fusedView.sourceView = sourceView;
            fusedView.SetOffMaterial ();

            delayOnTheFly = delayCalibrationOnTheFly;
            delayTemporization = temporization;
        }