private void OnCollisionExit(Collision collision)
    {
        BoardInteraction bi = collision.gameObject.GetComponent <BoardInteraction>();

        if (bi != null)
        {
            bi.OnMarkerHoverEnd(this);
        }
    }
 public KanbanSystemContextRepository()
 {
     context             = ContextHelper.KanbanSystemContext;
     boardInteraction    = new BoardInteraction(context);
     boardManager        = new BoardManager(context);
     cardListInteraction = new CardListInteraction(context);
     cardManager         = new CardManager(context);
     userManager         = new UserManager(context);
 }
示例#3
0
 void Awake()
 {
     InvokeRepeating("CheckNeighbours", 0f, 0.5f);
     Instance         = this;
     ActiveNeighbours = new List <NeighbourPair>();
 }