void StartGame() { levelUIController.SetLevelCompletePanelActive(false); levelUIController.SetTryAgainPanelActive(false); //重置所有位置 movesLeft = level.maximumMoves; score = 0; levelUIController.SetMovesLabelText(movesLeft.ToString()); levelUIController.SetScoreLabelText(score.ToString()); //重置连击 level.ResetComboMultiplier(); //开始动画 boardController.AnimateStartGame(); //洗牌重置 Shuffle(); }