private void LoadTextureIcon(int index, STGenericTexture texture) { Bitmap temp = texture.GetBitmap(); if (temp == null) { return; } temp = texture.GetComponentBitmap(temp, true); temp = BitmapExtension.CreateImageThumbnail(temp, 80, 80); if (listViewCustom1.InvokeRequired) { listViewCustom1.Invoke((MethodInvoker) delegate { var item = listViewCustom1.Items[index]; item.ImageIndex = imgListBig.Images.Count; item.SubItems.Add(texture.Format.ToString()); item.SubItems.Add(texture.Width.ToString()); item.SubItems.Add(texture.Height.ToString()); item.SubItems.Add(texture.DataSize); // Running on the UI thread imgListBig.Images.Add(temp); imgListSmall.Images.Add(temp); var dummy = imgListBig.Handle; var dummy2 = imgListSmall.Handle; }); } temp.Dispose(); }