Beispiel #1
0
        private void LoadTextureIcon(int index, STGenericTexture texture)
        {
            Bitmap temp = texture.GetBitmap();

            if (temp == null)
            {
                return;
            }

            temp = texture.GetComponentBitmap(temp, true);
            temp = BitmapExtension.CreateImageThumbnail(temp, 80, 80);

            if (listViewCustom1.InvokeRequired)
            {
                listViewCustom1.Invoke((MethodInvoker) delegate {
                    var item        = listViewCustom1.Items[index];
                    item.ImageIndex = imgListBig.Images.Count;
                    item.SubItems.Add(texture.Format.ToString());
                    item.SubItems.Add(texture.Width.ToString());
                    item.SubItems.Add(texture.Height.ToString());
                    item.SubItems.Add(texture.DataSize);

                    // Running on the UI thread
                    imgListBig.Images.Add(temp);
                    imgListSmall.Images.Add(temp);

                    var dummy  = imgListBig.Handle;
                    var dummy2 = imgListSmall.Handle;
                });
            }

            temp.Dispose();
        }