public static string GetAbbreviation(BitRateUnit unit, [CanBeNull] string cultureName) { // Windows Runtime Component does not support CultureInfo and IFormatProvider types, so we use culture name for public methods: https://msdn.microsoft.com/en-us/library/br230301.aspx IFormatProvider provider = cultureName == null ? UnitSystem.DefaultCulture : new CultureInfo(cultureName); return(UnitSystem.GetCached(provider).GetDefaultAbbreviation(unit)); }
public string ToString(BitRateUnit unit, [CanBeNull] IFormatProvider provider, int significantDigitsAfterRadix) { double value = As(unit); string format = UnitFormatter.GetFormat(value, significantDigitsAfterRadix); return(ToString(unit, provider, format)); }
public string ToString(BitRateUnit unit, [CanBeNull] string cultureName, int significantDigitsAfterRadix) { double value = As(unit); string format = UnitFormatter.GetFormat(value, significantDigitsAfterRadix); return(ToString(unit, cultureName, format)); }
/// <summary> /// Creates the quantity with the given numeric value and unit. /// </summary> /// <param name="value">The numeric value to construct this quantity with.</param> /// <param name="unit">The unit representation to construct this quantity with.</param> /// <remarks>Value parameter cannot be named 'value' due to constraint when targeting Windows Runtime Component.</remarks> /// <exception cref="ArgumentException">If value is NaN or Infinity.</exception> private BitRate(decimal value, BitRateUnit unit) { if (unit == BitRateUnit.Undefined) { throw new ArgumentException("The quantity can not be created with an undefined unit.", nameof(unit)); } _value = value; _unit = unit; }
/// <summary> /// Convert to the unit representation <paramref name="unit" />. /// </summary> /// <returns>Value converted to the specified unit.</returns> public decimal As(BitRateUnit unit) { if (Unit == unit) { return(Convert.ToDecimal(Value)); } var converted = AsBaseNumericType(unit); return(Convert.ToDecimal(converted)); }
/// <summary> /// Convert to the unit representation <paramref name="unit" />. /// </summary> /// <returns>Value converted to the specified unit.</returns> public double As(BitRateUnit unit) { if (Unit == unit) { return(Convert.ToDouble(Value)); } var converted = AsBaseNumericType(unit); return(Convert.ToDouble(converted)); }
/// <summary> /// Parse a string with one or two quantities of the format "<quantity> <unit>". /// </summary> /// <param name="str">String to parse. Typically in the form: {number} {unit}</param> /// <param name="provider">Format to use when parsing number and unit. Defaults to <see cref="UnitSystem.DefaultCulture" />.</param> /// <example> /// Length.Parse("5.5 m", new CultureInfo("en-US")); /// </example> /// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception> /// <exception cref="ArgumentException"> /// Expected string to have one or two pairs of quantity and unit in the format /// "<quantity> <unit>". Eg. "5.5 m" or "1ft 2in" /// </exception> /// <exception cref="AmbiguousUnitParseException"> /// More than one unit is represented by the specified unit abbreviation. /// Example: Volume.Parse("1 cup") will throw, because it can refer to any of /// <see cref="VolumeUnit.MetricCup" />, <see cref="VolumeUnit.UsLegalCup" /> and <see cref="VolumeUnit.UsCustomaryCup" />. /// </exception> /// <exception cref="UnitsNetException"> /// If anything else goes wrong, typically due to a bug or unhandled case. /// We wrap exceptions in <see cref="UnitsNetException" /> to allow you to distinguish /// Units.NET exceptions from other exceptions. /// </exception> public static BitRate Parse(string str, [CanBeNull] IFormatProvider provider) { if (str == null) { throw new ArgumentNullException(nameof(str)); } provider = provider ?? UnitSystem.DefaultCulture; return(QuantityParser.Parse <BitRate, BitRateUnit>(str, provider, delegate(string value, string unit, IFormatProvider formatProvider2) { double parsedValue = double.Parse(value, formatProvider2); BitRateUnit parsedUnit = ParseUnit(unit, formatProvider2); return From(parsedValue, parsedUnit); }, (x, y) => FromBitsPerSecond(x.BitsPerSecond + y.BitsPerSecond))); }
public string ToString(BitRateUnit unit, [CanBeNull] IFormatProvider provider, [NotNull] string format, [NotNull] params object[] args) { if (format == null) { throw new ArgumentNullException(nameof(format)); } if (args == null) { throw new ArgumentNullException(nameof(args)); } provider = provider ?? UnitSystem.DefaultCulture; double value = As(unit); object[] formatArgs = UnitFormatter.GetFormatArgs(unit, value, provider, args); return(string.Format(provider, format, formatArgs)); }
/// <summary> /// Parse a string with one or two quantities of the format "<quantity> <unit>". /// </summary> /// <param name="str">String to parse. Typically in the form: {number} {unit}</param> /// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="UnitSystem" />'s default culture.</param> /// <example> /// Length.Parse("5.5 m", new CultureInfo("en-US")); /// </example> /// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception> /// <exception cref="ArgumentException"> /// Expected string to have one or two pairs of quantity and unit in the format /// "<quantity> <unit>". Eg. "5.5 m" or "1ft 2in" /// </exception> /// <exception cref="AmbiguousUnitParseException"> /// More than one unit is represented by the specified unit abbreviation. /// Example: Volume.Parse("1 cup") will throw, because it can refer to any of /// <see cref="VolumeUnit.MetricCup" />, <see cref="VolumeUnit.UsLegalCup" /> and <see cref="VolumeUnit.UsCustomaryCup" />. /// </exception> /// <exception cref="UnitsNetException"> /// If anything else goes wrong, typically due to a bug or unhandled case. /// We wrap exceptions in <see cref="UnitsNetException" /> to allow you to distinguish /// Units.NET exceptions from other exceptions. /// </exception> public static BitRate Parse(string str, [CanBeNull] string cultureName) { if (str == null) { throw new ArgumentNullException(nameof(str)); } // Windows Runtime Component does not support CultureInfo and IFormatProvider types, so we use culture name for public methods: https://msdn.microsoft.com/en-us/library/br230301.aspx IFormatProvider provider = cultureName == null ? UnitSystem.DefaultCulture : new CultureInfo(cultureName); return(QuantityParser.Parse <BitRate, BitRateUnit>(str, provider, delegate(string value, string unit, IFormatProvider formatProvider2) { double parsedValue = double.Parse(value, formatProvider2); BitRateUnit parsedUnit = ParseUnit(unit, formatProvider2); return From(parsedValue, parsedUnit); }, (x, y) => FromBitsPerSecond(x.BitsPerSecond + y.BitsPerSecond))); }
public string ToString(BitRateUnit unit, [CanBeNull] string cultureName, [NotNull] string format, [NotNull] params object[] args) { if (format == null) { throw new ArgumentNullException(nameof(format)); } if (args == null) { throw new ArgumentNullException(nameof(args)); } // Windows Runtime Component does not support CultureInfo and IFormatProvider types, so we use culture name for public methods: https://msdn.microsoft.com/en-us/library/br230301.aspx IFormatProvider provider = cultureName == null ? UnitSystem.DefaultCulture : new CultureInfo(cultureName); double value = As(unit); object[] formatArgs = UnitFormatter.GetFormatArgs(unit, value, provider, args); return(string.Format(provider, format, formatArgs)); }
public static string GetAbbreviation(BitRateUnit unit) { return(GetAbbreviation(unit, null)); }
public static BitRate From(QuantityValue value, BitRateUnit fromUnit) #endif { return(new BitRate((decimal)value, fromUnit)); }
public static BitRate From(double value, BitRateUnit fromUnit)
BitRate(decimal numericValue, BitRateUnit unit) { _value = numericValue; _unit = unit; }
/// <summary> /// Creates the quantity with the given numeric value and unit. /// </summary> /// <param name="value">The numeric value to construct this quantity with.</param> /// <param name="unit">The unit representation to construct this quantity with.</param> /// <exception cref="ArgumentException">If value is NaN or Infinity.</exception> public BitRate(double value, BitRateUnit unit) { _value = value; _unit = unit; }
public static string GetAbbreviation(BitRateUnit unit, [CanBeNull] IFormatProvider provider) { provider = provider ?? UnitSystem.DefaultCulture; return(UnitSystem.GetCached(provider).GetDefaultAbbreviation(unit)); }
public static bool TryParseUnit(string str, out BitRateUnit unit) { return(TryParseUnit(str, null, out unit)); }
/// <summary> /// Get string representation of value and unit. Using two significant digits after radix. /// </summary> /// <param name="unit">Unit representation to use.</param> /// <param name="cultureName">Name of culture (ex: "en-US") to use for localization and number formatting. Defaults to <see cref="UnitSystem" />'s default culture.</param> /// <returns>String representation.</returns> public string ToString(BitRateUnit unit, [CanBeNull] string cultureName) { return(ToString(unit, cultureName, 2)); }
public static BitRate From(decimal value, BitRateUnit fromUnit) { return(new BitRate((decimal)value, fromUnit)); }
/// <summary> /// Get unit abbreviation string. /// </summary> /// <param name="unit">Unit to get abbreviation for.</param> /// <returns>Unit abbreviation string.</returns> /// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param> public static string GetAbbreviation(BitRateUnit unit, [CanBeNull] string cultureName) { IFormatProvider provider = GetFormatProviderFromCultureName(cultureName); return(UnitAbbreviationsCache.Default.GetDefaultAbbreviation(unit, provider)); }
private decimal AsBaseNumericType(BitRateUnit unit) { if (Unit == unit) { return(_value); } var baseUnitValue = AsBaseUnit(); switch (unit) { case BitRateUnit.BitPerSecond: return(baseUnitValue); case BitRateUnit.BytePerSecond: return(baseUnitValue / 8m); case BitRateUnit.ExabitPerSecond: return((baseUnitValue) / 1e18m); case BitRateUnit.ExabytePerSecond: return((baseUnitValue / 8m) / 1e18m); case BitRateUnit.ExbibitPerSecond: return((baseUnitValue) / (1024m * 1024 * 1024 * 1024 * 1024 * 1024)); case BitRateUnit.ExbibytePerSecond: return((baseUnitValue / 8m) / (1024m * 1024 * 1024 * 1024 * 1024 * 1024)); case BitRateUnit.GibibitPerSecond: return((baseUnitValue) / (1024m * 1024 * 1024)); case BitRateUnit.GibibytePerSecond: return((baseUnitValue / 8m) / (1024m * 1024 * 1024)); case BitRateUnit.GigabitPerSecond: return((baseUnitValue) / 1e9m); case BitRateUnit.GigabytePerSecond: return((baseUnitValue / 8m) / 1e9m); case BitRateUnit.KibibitPerSecond: return((baseUnitValue) / 1024m); case BitRateUnit.KibibytePerSecond: return((baseUnitValue / 8m) / 1024m); case BitRateUnit.KilobitPerSecond: return((baseUnitValue) / 1e3m); case BitRateUnit.KilobytePerSecond: return((baseUnitValue / 8m) / 1e3m); case BitRateUnit.MebibitPerSecond: return((baseUnitValue) / (1024m * 1024)); case BitRateUnit.MebibytePerSecond: return((baseUnitValue / 8m) / (1024m * 1024)); case BitRateUnit.MegabitPerSecond: return((baseUnitValue) / 1e6m); case BitRateUnit.MegabytePerSecond: return((baseUnitValue / 8m) / 1e6m); case BitRateUnit.PebibitPerSecond: return((baseUnitValue) / (1024m * 1024 * 1024 * 1024 * 1024)); case BitRateUnit.PebibytePerSecond: return((baseUnitValue / 8m) / (1024m * 1024 * 1024 * 1024 * 1024)); case BitRateUnit.PetabitPerSecond: return((baseUnitValue) / 1e15m); case BitRateUnit.PetabytePerSecond: return((baseUnitValue / 8m) / 1e15m); case BitRateUnit.TebibitPerSecond: return((baseUnitValue) / (1024m * 1024 * 1024 * 1024)); case BitRateUnit.TebibytePerSecond: return((baseUnitValue / 8m) / (1024m * 1024 * 1024 * 1024)); case BitRateUnit.TerabitPerSecond: return((baseUnitValue) / 1e12m); case BitRateUnit.TerabytePerSecond: return((baseUnitValue / 8m) / 1e12m); default: throw new NotImplementedException($"Can not convert {Unit} to {unit}."); } }
/// <summary> /// Convert to the unit representation <paramref name="unit" />. /// </summary> /// <returns>Value converted to the specified unit.</returns> public double As(BitRateUnit unit) => GetValueAs(unit);
/// <summary> /// Get string representation of value and unit. Using current UI culture and two significant digits after radix. /// </summary> /// <param name="unit">Unit representation to use.</param> /// <returns>String representation.</returns> public string ToString(BitRateUnit unit) { return(ToString(unit, null, 2)); }
public static string GetAbbreviation( BitRateUnit unit, #if WINDOWS_UWP [CanBeNull] string cultureName)
/// <summary> /// Dynamically convert from value and unit enum <see cref="BitRateUnit" /> to <see cref="BitRate" />. /// </summary> /// <param name="value">Value to convert from.</param> /// <param name="fromUnit">Unit to convert from.</param> /// <returns>BitRate unit value.</returns> public static BitRate?From(QuantityValue?value, BitRateUnit fromUnit) { return(value.HasValue ? new BitRate((decimal)value.Value, fromUnit) : default(BitRate?)); }
/// <summary> /// Parse a unit string. /// </summary> /// <param name="str">String to parse. Typically in the form: {number} {unit}</param> /// <param name="unit">The parsed unit if successful.</param> /// <returns>True if successful, otherwise false.</returns> /// <example> /// Length.TryParseUnit("m", new CultureInfo("en-US")); /// </example> /// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param> public static bool TryParseUnit(string str, [CanBeNull] string cultureName, out BitRateUnit unit) { IFormatProvider provider = GetFormatProviderFromCultureName(cultureName); return(UnitParser.Default.TryParse <BitRateUnit>(str, provider, out unit)); }
/// <summary> /// Get string representation of value and unit. Using two significant digits after radix. /// </summary> /// <param name="unit">Unit representation to use.</param> /// <param name="provider">Format to use for localization and number formatting. Defaults to <see cref="UnitSystem.DefaultCulture" />.</param> /// <returns>String representation.</returns> public string ToString(BitRateUnit unit, [CanBeNull] IFormatProvider provider) { return(ToString(unit, provider, 2)); }
/// <summary> /// Dynamically convert from value and unit enum <see cref="BitRateUnit" /> to <see cref="BitRate" />. /// </summary> /// <param name="value">Value to convert from.</param> /// <param name="fromUnit">Unit to convert from.</param> /// <returns>BitRate unit value.</returns> public static BitRate From(double value, BitRateUnit fromUnit) { return(new BitRate(value, fromUnit)); }
/// <summary> /// Converts this BitRate to another BitRate with the unit representation <paramref name="unit" />. /// </summary> /// <returns>A BitRate with the specified unit.</returns> public BitRate ToUnit(BitRateUnit unit) { var convertedValue = AsBaseNumericType(unit); return(new BitRate(convertedValue, unit)); }
/// <summary> /// Converts this Duration to another Duration with the unit representation <paramref name="unit" />. /// </summary> /// <returns>A Duration with the specified unit.</returns> public BitRate ToUnit(BitRateUnit unit) { var convertedValue = GetValueAs(unit); return(new BitRate(convertedValue, unit)); }