/// <summary> /// 查看宴会 /// </summary> /// <param name="client"></param> /// <param name="nID"></param> /// <param name="bytes"></param> /// <param name="cmdParams"></param> private void HandleGetPartyDataCommand(GameClient client, int nID, byte[] bytes, string[] cmdParams) { lock (Mutex) { CoupleWishYanHuiData data = StatueMgr.HandleQueryParty(client); client.sendCmd(nID, data); } }
public CoupleWishYanHuiData HandleQueryParty(GameClient client) { CoupleWishYanHuiData data = new CoupleWishYanHuiData(); if (this._Statue != null && this._Statue.Man != null && this._Statue.Wife != null) { data.Man = this._Statue.Man; data.Wife = this._Statue.Wife; data.TotalJoinNum = this._Statue.YanHuiJoinNum; data.DbCoupleId = this._Statue.DbCoupleId; data.MyJoinNum = this.GetJoinPartyNum(client, this._Statue.DbCoupleId); } return(data); }