private static byte[] ReadDirectGXColor(BinaryReaderExt Reader, int CompType) { byte[] clr = new byte[] { 255, 255, 255, 255 }; int b; switch (CompType) { case 0: // GX_RGB565 b = Reader.ReadUInt16(); clr[0] = (byte)((((b >> 11) & 0x1F) << 3) | (((b >> 11) & 0x1F) >> 2)); clr[1] = (byte)((((b >> 5) & 0x3F) << 2) | (((b >> 5) & 0x3F) >> 4)); clr[2] = (byte)((((b) & 0x1F) << 3) | (((b) & 0x1F) >> 2)); clr[3] = 255; break; case 1: // GX_RGB888 clr[0] = Reader.ReadByte(); clr[1] = Reader.ReadByte(); clr[2] = Reader.ReadByte(); clr[3] = 255; break; case 2: // GX_RGBX888 clr[0] = Reader.ReadByte(); clr[1] = Reader.ReadByte(); clr[2] = Reader.ReadByte(); clr[3] = Reader.ReadByte(); break; case 3: // GX_RGBA4 b = Reader.ReadUInt16(); clr[0] = (byte)((((b >> 12) & 0xF) << 4) | ((b >> 12) & 0xF)); clr[1] = (byte)((((b >> 8) & 0xF) << 4) | ((b >> 8) & 0xF)); clr[2] = (byte)((((b >> 4) & 0xF) << 4) | ((b >> 4) & 0xF)); clr[3] = (byte)((((b) & 0xF) << 4) | ((b) & 0xF)); break; case 4: // GX_RGBA6 b = (Reader.ReadByte() << 16) | (Reader.ReadByte() << 8) | (Reader.ReadByte()); clr[0] = (byte)((((b >> 18) & 0x3F) << 2) | (((b >> 18) & 0x3F) >> 4)); clr[1] = (byte)((((b >> 12) & 0x3F) << 2) | (((b >> 12) & 0x3F) >> 4)); clr[2] = (byte)((((b >> 6) & 0x3F) << 2) | (((b >> 6) & 0x3F) >> 4)); clr[3] = (byte)((((b) & 0x3F) << 2) | (((b) & 0x3F) >> 4)); break; case 5: // GX_RGBX888 clr[0] = Reader.ReadByte(); clr[1] = Reader.ReadByte(); clr[2] = Reader.ReadByte(); clr[3] = Reader.ReadByte(); break; default: throw new Exception("Unknown Color Type"); } return(clr); }
public bool Read(BinaryReaderExt Reader, GX_Attribute[] Attributes) { PrimitiveType = (GXPrimitiveType)Reader.ReadByte(); if (PrimitiveType == 0) { return(false); } var count = Reader.ReadUInt16(); Indices = new GX_IndexGroup[count]; for (int j = 0; j < count; j++) { GX_IndexGroup g = new GX_IndexGroup(); g.Indices = new ushort[Attributes.Length]; int i = 0; Indices[j] = g; foreach (var att in Attributes) { if (att.AttributeName == GXAttribName.GX_VA_NULL) { continue; } switch (att.AttributeType) { case GXAttribType.GX_DIRECT: if (att.AttributeName == GXAttribName.GX_VA_CLR0) { g.Clr0 = ReadDirectGXColor(Reader, (int)att.CompType); } else if (att.AttributeName == GXAttribName.GX_VA_CLR1) { g.Clr1 = ReadDirectGXColor(Reader, (int)att.CompType); } else { g.Indices[i] = Reader.ReadByte(); } break; case GXAttribType.GX_INDEX8: g.Indices[i] = Reader.ReadByte(); break; case GXAttribType.GX_INDEX16: g.Indices[i] = Reader.ReadUInt16(); break; } i++; } } return(true); }
private static double ParseFloat(BinaryReaderExt d, GXAnimDataFormat Format, float Scale) { d.BigEndian = false; switch (Format) { case GXAnimDataFormat.HSD_A_FRAC_FLOAT: return(d.ReadSingle()); case GXAnimDataFormat.HSD_A_FRAC_S16: return(d.ReadInt16() / (double)Scale); case GXAnimDataFormat.HSD_A_FRAC_U16: return(d.ReadUInt16() / (double)Scale); case GXAnimDataFormat.HSD_A_FRAC_S8: return(d.ReadSByte() / (double)Scale); case GXAnimDataFormat.HSD_A_FRAC_U8: return(d.ReadByte() / (double)Scale); default: return(0); } }
private static void ReadTrack(BinaryReaderExt r, int frameCount, int type, FOBJ_Player track, uint dataOffset, AnimNode node) { var offset = r.ReadUInt32() + dataOffset; var temp = r.Position; r.Seek(offset); int fCount = -1; float scale = 0; float[] frame = null, step = null, tan = null; if (type == 0x1) { fCount = r.ReadUInt16(); r.Skip(2); scale = r.ReadSingle(); float stepb = r.ReadSingle(); float base2 = r.ReadSingle(); frame = new float[fCount]; step = new float[fCount]; tan = new float[fCount]; for (int i = 0; i < fCount; i++) { var v = r.ReadInt32(); frame[i] = (v >> 24) & 0xFF; int th = v & 0xFFFFFF; step[i] = base2 + ((th >> 12) & 0xfff) * stepb; tan[i] = (Sign12Bit(th & 0xfff) / 32f); track.Keys.Add(new FOBJKey() { Frame = frame[i], Value = step[i], Tan = tan[i], InterpolationType = GXInterpolationType.HSD_A_OP_SPL }); } } if (type == 0x2) { fCount = r.ReadUInt16(); r.Skip(2); scale = r.ReadSingle(); float stepb = r.ReadSingle(); float base2 = r.ReadSingle(); frame = new float[fCount]; step = new float[fCount]; tan = new float[fCount]; for (int i = 0; i < fCount; i++) { frame[i] = r.ReadUInt16() / 32f; step[i] = base2 + r.ReadUInt16() * stepb; tan[i] = (r.ReadInt16() / 256f); track.Keys.Add(new FOBJKey() { Frame = frame[i], Value = step[i], Tan = tan[i], InterpolationType = GXInterpolationType.HSD_A_OP_SPL }); } } if (type == 0x3) { fCount = r.ReadUInt16(); r.Skip(2); scale = r.ReadSingle(); frame = new float[fCount]; step = new float[fCount]; tan = new float[fCount]; for (int i = 0; i < fCount; i++) { frame[i] = r.ReadSingle(); step[i] = r.ReadSingle(); tan[i] = r.ReadSingle(); track.Keys.Add(new FOBJKey() { Frame = frame[i], Value = step[i], Tan = tan[i], InterpolationType = GXInterpolationType.HSD_A_OP_SPL }); } } if (type == 0x4) { float stepb = r.ReadSingle(); float base2 = r.ReadSingle(); for (int i = 0; i < frameCount; i++) { float v = base2 + stepb * (r.ReadByte()); track.Keys.Add(new FOBJKey() { Frame = i, Value = v, InterpolationType = GXInterpolationType.HSD_A_OP_LIN }); } } if (type == 0x6) { for (int i = 0; i < frameCount; i++) { float v = r.ReadSingle(); track.Keys.Add(new FOBJKey() { Frame = i, Value = v, InterpolationType = GXInterpolationType.HSD_A_OP_LIN }); } } r.Seek(temp); }
public static KAR_grCollisionNode KCLtoKAR(string kclFile, out KAR_grCollisionTree tree) { KAR_grCollisionNode node = new KAR_grCollisionNode(); List <KAR_CollisionTriangle> tris = new List <KAR_CollisionTriangle>(); List <GXVector3> verts = new List <GXVector3>(); using (FileStream f = new FileStream(kclFile, FileMode.Open)) using (BinaryReaderExt r = new BinaryReaderExt(f)) { r.BigEndian = true; var posOffset = r.ReadInt32(); var nrmOffset = r.ReadInt32(); var triOffset = r.ReadInt32() + 0x10; var partOffste = r.ReadInt32(); var triCount = (partOffste - triOffset) / 0x10; for (int i = 0; i < triCount; i++) { r.Seek((uint)(triOffset + i * 0x10)); var length = r.ReadSingle(); var pi = r.ReadUInt16(); var di = r.ReadUInt16(); var n1 = r.ReadUInt16(); var n2 = r.ReadUInt16(); var n3 = r.ReadUInt16(); var fl = r.ReadUInt16(); r.Seek((uint)(posOffset + pi * 0xC)); var position = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); r.Seek((uint)(nrmOffset + di * 0xC)); var direction = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); r.Seek((uint)(nrmOffset + n1 * 0xC)); var normalA = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); r.Seek((uint)(nrmOffset + n2 * 0xC)); var normalB = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); r.Seek((uint)(nrmOffset + n3 * 0xC)); var normalC = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); var crossA = Vector3.Cross(normalA, direction); var crossB = Vector3.Cross(normalB, direction); var vertex1 = position; var vertex2 = position + crossB * (length / Vector3.Dot(crossB, normalC)); var vertex3 = position + crossA * (length / Vector3.Dot(crossA, normalC)); tris.Add(new KAR_CollisionTriangle() { Flags = 0x81, V1 = verts.Count + 2, V2 = verts.Count + 1, V3 = verts.Count }); // scale vertex1 *= Scale; vertex2 *= Scale; vertex3 *= Scale; vertex1.Y += YTrans; vertex2.Y += YTrans; vertex3.Y += YTrans; verts.Add(new GXVector3() { X = vertex1.X, Y = vertex1.Y, Z = vertex1.Z }); verts.Add(new GXVector3() { X = vertex2.X, Y = vertex2.Y, Z = vertex2.Z }); verts.Add(new GXVector3() { X = vertex3.X, Y = vertex3.Y, Z = vertex3.Z }); } } { var height = verts.Min(e => e.Y) - 10; var v1 = new Vector3(-10000, height, -10000); var v2 = new Vector3(10000, height, -10000); var v3 = new Vector3(10000, height, 10000); var v4 = new Vector3(-10000, height, 10000); tris.Add(new KAR_CollisionTriangle() { Flags = 0x81, V1 = verts.Count, V2 = verts.Count + 1, V3 = verts.Count + 2 }); verts.Add(new GXVector3() { X = v1.X, Y = v1.Y, Z = v1.Z }); verts.Add(new GXVector3() { X = v2.X, Y = v2.Y, Z = v2.Z }); verts.Add(new GXVector3() { X = v3.X, Y = v3.Y, Z = v3.Z }); tris.Add(new KAR_CollisionTriangle() { Flags = 0x81, V1 = verts.Count, V2 = verts.Count + 1, V3 = verts.Count + 2 }); verts.Add(new GXVector3() { X = v1.X, Y = v1.Y, Z = v1.Z }); verts.Add(new GXVector3() { X = v3.X, Y = v3.Y, Z = v3.Z }); verts.Add(new GXVector3() { X = v4.X, Y = v4.Y, Z = v4.Z }); } node.Triangles = tris.ToArray(); node.Vertices = verts.ToArray(); node.Joints = new KAR_CollisionJoint[] { new KAR_CollisionJoint() { VertexStart = 0, VertexSize = verts.Count, FaceStart = 0, FaceSize = tris.Count } }; tree = BucketGen.GenerateBucketPartition(node); return(node); }
public void UserAuthAnswerPacket() { var packet = new UserAuthAnswerPacket(); var bytes = packet.GetBytes(); using (var ms = new MemoryStream(bytes)) { using (var bs = new BinaryReaderExt(ms)) { var ticket = bs.ReadUInt32(); Assert.AreEqual(packet.Ticket, ticket); var result = bs.ReadInt32(); Assert.AreEqual(packet.Result, result); var time = bs.ReadInt32(); Assert.AreEqual(packet.Time, time); bs.ReadBytes(64); // Filler var serverListId = bs.ReadUInt16(); Assert.AreEqual(packet.ServerListId, serverListId); var serverCount = bs.ReadInt32(); Assert.AreEqual(packet.ServerCount, serverCount); // Normally we could read all servers, but for tests only the first // is interesting var serverName = bs.ReadUnicodeStatic(32); StringAssert.AreEqualIgnoringCase(serverName, packet.Servers[0].ServerName); var serverId = bs.ReadUInt32(); Assert.AreEqual(packet.Servers[0].ServerId, serverId); var playerCount = bs.ReadSingle(); Assert.AreEqual(packet.Servers[0].PlayerCount, playerCount); var maxPlayers = bs.ReadSingle(); Assert.AreEqual(packet.Servers[0].MaxPlayers, maxPlayers); var serverState = bs.ReadInt32(); Assert.AreEqual(packet.Servers[0].ServerState, serverState); var gameTime = bs.ReadInt32(); Assert.AreEqual(packet.Servers[0].GameTime, gameTime); var lobbyTime = bs.ReadInt32(); Assert.AreEqual(packet.Servers[0].LobbyTime, lobbyTime); var area1Time = bs.ReadInt32(); Assert.AreEqual(packet.Servers[0].Area1Time, area1Time); var area2Time = bs.ReadInt32(); Assert.AreEqual(packet.Servers[0].Area2Time, area2Time); var rankingUpdateTime = bs.ReadInt32(); Assert.AreEqual(packet.Servers[0].RankingUpdateTime, rankingUpdateTime); var gameServerIp = bs.ReadBytes(4); Assert.AreEqual(packet.Servers[0].GameServerIp, gameServerIp); var lobbyServerIp = bs.ReadBytes(4); Assert.AreEqual(packet.Servers[0].LobbyServerIp, lobbyServerIp); var areaServer1Ip = bs.ReadBytes(4); Assert.AreEqual(packet.Servers[0].AreaServer1Ip, areaServer1Ip); var areaServer2Ip = bs.ReadBytes(4); Assert.AreEqual(packet.Servers[0].AreaServer2Ip, areaServer2Ip); var rankingServerIp = bs.ReadBytes(4); Assert.AreEqual(packet.Servers[0].RankingServerIp, rankingServerIp); var gameServerPort = bs.ReadUInt16(); Assert.AreEqual(packet.Servers[0].GameServerPort, gameServerPort); var lobbyServerPort = bs.ReadUInt16(); Assert.AreEqual(packet.Servers[0].LobbyServerPort, lobbyServerPort); var areaServerPort = bs.ReadUInt16(); Assert.AreEqual(packet.Servers[0].AreaServerPort, areaServerPort); var areaServer2Port = bs.ReadUInt16(); Assert.AreEqual(packet.Servers[0].AreaServer2Port, areaServer2Port); var areaServerUdpPort = bs.ReadUInt16(); Assert.AreEqual(packet.Servers[0].AreaServerUdpPort, areaServerUdpPort); var areaServer2UdpPort = bs.ReadUInt16(); Assert.AreEqual(packet.Servers[0].AreaServer2UdpPort, areaServer2UdpPort); var rankingServerPort = bs.ReadUInt16(); Assert.AreEqual(packet.Servers[0].RankingServerPort, rankingServerPort); } } }
/// <summary> /// /// </summary> /// <param name="filePath"></param> /// <returns></returns> public static JointAnimManager LoadCHR0(string filePath, JointMap jointMap) { JointAnimManager anim = new JointAnimManager(); for (int i = 0; i < jointMap.Count; i++) { anim.Nodes.Add(new AnimNode()); } using (BinaryReaderExt r = new BinaryReaderExt(new FileStream(filePath, FileMode.Open))) { r.BigEndian = true; if (r.BaseStream.Length < 4 || new string(r.ReadChars(4)) != "CHR0") { throw new InvalidDataException("CHR0 file is not valid"); } r.Skip(4); int versionNum = r.ReadInt32(); if (versionNum != 4) { throw new InvalidDataException($"CHR0 version {versionNum} not supported"); } r.Seek(0x10); var indexGroupOffset = r.ReadUInt32(); var animName = r.ReadString(r.ReadInt32(), -1); r.Skip(4); anim.FrameCount = r.ReadUInt16() - 1; int animDataCount = r.ReadUInt16(); r.Skip(8); r.Seek(indexGroupOffset); var sectionOffset = r.ReadUInt32() + indexGroupOffset; int sectionCount = r.ReadInt32(); for (uint i = 0; i < sectionCount; i++) { r.Seek(indexGroupOffset + 8 + 16 * i); r.Skip(4); // id and unknown r.Skip(2); // let r.Skip(2); // right var boneName = r.ReadString(r.ReadInt32() + (int)indexGroupOffset, -1); var dataOffset = r.ReadUInt32() + indexGroupOffset; if (dataOffset == indexGroupOffset) { sectionCount += 1; continue; } if (jointMap.IndexOf(boneName) == -1) { continue; } r.Seek(dataOffset); var nameOff = r.Position + r.ReadUInt32(); var flags = r.ReadInt32(); //Console.WriteLine(boneName + " " + flags.ToString("X")); //r.PrintPosition(); //01BFE019 int t_type = (flags >> 0x1e) & 0x3; int r_type = (flags >> 0x1b) & 0x7; int s_type = (flags >> 0x19) & 0x3; int hasT = (flags >> 0x18) & 0x1; int hasR = (flags >> 0x17) & 0x1; int hasS = (flags >> 0x16) & 0x1; int Zfixed = (flags >> 0x15) & 0x1; int Yfixed = (flags >> 0x14) & 0x1; int Xfixed = (flags >> 0x13) & 0x1; int RZfixed = (flags >> 0x12) & 0x1; int RYfixed = (flags >> 0x11) & 0x1; int RXfixed = (flags >> 0x10) & 0x1; int SZfixed = (flags >> 0xf) & 0x1; int SYfixed = (flags >> 0xe) & 0x1; int SXfixed = (flags >> 0xd) & 0x1; int Tiso = (flags >> 0x6) & 0x1; int Riso = (flags >> 0x5) & 0x1; int Siso = (flags >> 0x4) & 0x1; AnimNode node = new AnimNode(); FOBJ_Player trackX = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_TRAX }; FOBJ_Player trackY = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_TRAY }; FOBJ_Player trackZ = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_TRAZ }; FOBJ_Player trackRX = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_ROTX }; FOBJ_Player trackRY = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_ROTY }; FOBJ_Player trackRZ = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_ROTZ }; FOBJ_Player trackSX = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_SCAX }; FOBJ_Player trackSY = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_SCAY }; FOBJ_Player trackSZ = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_SCAZ }; if (hasS == 1) { ReadKeys(r, node, (int)anim.FrameCount, trackSX, trackSY, trackSZ, Siso == 1, SXfixed == 1, SYfixed == 1, SZfixed == 1, s_type, dataOffset); } if (hasR == 1) { ReadKeys(r, node, (int)anim.FrameCount, trackRX, trackRY, trackRZ, Riso == 1, RXfixed == 1, RYfixed == 1, RZfixed == 1, r_type, dataOffset); } if (hasT == 1) { ReadKeys(r, node, (int)anim.FrameCount, trackX, trackY, trackZ, Tiso == 1, Xfixed == 1, Yfixed == 1, Zfixed == 1, t_type, dataOffset); } if (trackX.Keys.Count > 0) { node.Tracks.Add(trackX); } if (trackY.Keys.Count > 0) { node.Tracks.Add(trackY); } if (trackZ.Keys.Count > 0) { node.Tracks.Add(trackZ); } if (trackRX.Keys.Count > 0) { node.Tracks.Add(trackRX); } if (trackRY.Keys.Count > 0) { node.Tracks.Add(trackRY); } if (trackRZ.Keys.Count > 0) { node.Tracks.Add(trackRZ); } if (trackSX.Keys.Count > 0) { node.Tracks.Add(trackSX); } if (trackSY.Keys.Count > 0) { node.Tracks.Add(trackSY); } if (trackSZ.Keys.Count > 0) { node.Tracks.Add(trackSZ); } foreach (var k in trackRX.Keys) { k.Value = MathHelper.DegreesToRadians(k.Value); k.Tan = MathHelper.DegreesToRadians(k.Tan); } foreach (var k in trackRY.Keys) { k.Value = MathHelper.DegreesToRadians(k.Value); k.Tan = MathHelper.DegreesToRadians(k.Tan); } foreach (var k in trackRZ.Keys) { k.Value = MathHelper.DegreesToRadians(k.Value); k.Tan = MathHelper.DegreesToRadians(k.Tan); } // make sure all tracks start at frame 0 foreach (var track in node.Tracks) { if (track.Keys.Count > 0 && track.Keys[0].Frame != 0) { track.Keys.Insert(0, new FOBJKey() { Frame = 0, Value = track.Keys[0].Value, InterpolationType = GXInterpolationType.HSD_A_OP_CON, }); } } //Console.WriteLine(boneName + " Tracks:" + node.Tracks.Count + " " + flags.ToString("X")); //Console.WriteLine($"{trackX.Keys.Count} {trackY.Keys.Count} {trackZ.Keys.Count}"); //Console.WriteLine($"{trackRX.Keys.Count} {trackRY.Keys.Count} {trackRZ.Keys.Count}"); //Console.WriteLine($"{trackSX.Keys.Count} {trackSY.Keys.Count} {trackSZ.Keys.Count}"); anim.Nodes[jointMap.IndexOf(boneName)] = node; } } return(anim); }
private static void FromBRSTM(this DSP dsp, string filePath) { using (FileStream s = new FileStream(filePath, FileMode.Open)) using (BinaryReaderExt r = new BinaryReaderExt(s)) { if (new string(r.ReadChars(4)) != "RSTM") { throw new NotSupportedException("File is not a valid BRSTM file"); } r.BigEndian = true; r.BigEndian = r.ReadUInt16() == 0xFEFF; r.Skip(2); // 01 00 version r.Skip(4); // filesize r.Skip(2); // 00 40 - header length r.Skip(2); // 00 02 - header version var headOffset = r.ReadUInt32(); var headSize = r.ReadUInt32(); var adpcOffset = r.ReadUInt32(); var adpcSize = r.ReadUInt32(); var dataOffset = r.ReadUInt32(); var dataSize = r.ReadUInt32(); // can skip adpc section when reading because it just contains sample history // parse head section // -------------------------------------------------------------- r.Position = headOffset; if (new string(r.ReadChars(4)) != "HEAD") { throw new NotSupportedException("BRSTM does not have a valid HEAD"); } r.Skip(4); // section size r.Skip(4); // 01 00 00 00 marker var chunk1Offset = r.ReadUInt32() + 8 + headOffset; r.Skip(4); // 01 00 00 00 marker var chunk2Offset = r.ReadUInt32() + 8 + headOffset; r.Skip(4); // 01 00 00 00 marker var chunk3Offset = r.ReadUInt32() + 8 + headOffset; // -------------------------------------------------------------- r.Seek(chunk1Offset); var codec = (BRSTM_CODEC)r.ReadByte(); var loopFlag = r.ReadByte(); var channelCount = r.ReadByte(); r.Skip(1); // padding if (codec != BRSTM_CODEC.ADPCM_4bit) { throw new NotSupportedException("only 4bit ADPCM files currently supported"); } var sampleRate = r.ReadUInt16(); r.Skip(2); // padding dsp.Frequency = sampleRate; var loopStart = r.ReadUInt32(); var totalSamples = r.ReadUInt32(); var dataPointer = r.ReadUInt32(); // DATA offset int blockCount = r.ReadInt32(); var blockSize = r.ReadUInt32(); var samplesPerBlock = r.ReadInt32(); var sizeOfFinalBlock = r.ReadUInt32(); var samplesInFinalBlock = r.ReadInt32(); var sizeOfFinalBlockWithPadding = r.ReadUInt32(); var samplesPerEntry = r.ReadInt32(); var bytesPerEntry = r.ReadInt32(); // -------------------------------------------------------------- r.Seek(chunk2Offset); var numOfTracks = r.ReadByte(); var trackDescType = r.ReadByte(); r.Skip(2); // padding for (uint i = 0; i < numOfTracks; i++) { r.Seek(chunk1Offset + 4 + 8 * i); r.Skip(1); // 01 padding var descType = r.ReadByte(); r.Skip(2); // padding var descOffset = r.ReadUInt32() + 8 + headOffset; r.Seek(descOffset); switch (descType) { case 0: { int channelsInTrack = r.ReadByte(); int leftChannelID = r.ReadByte(); int rightChannelID = r.ReadByte(); r.Skip(1); // padding } break; case 1: { var volume = r.ReadByte(); var panning = r.ReadByte(); r.Skip(2); // padding r.Skip(4); // padding int channelsInTrack = r.ReadByte(); int leftChannelID = r.ReadByte(); int rightChannelID = r.ReadByte(); r.Skip(1); // 01 padding } break; } } // -------------------------------------------------------------- r.Seek(chunk3Offset); var channelCountAgain = r.ReadByte(); r.Skip(3); for (uint i = 0; i < channelCountAgain; i++) { r.Seek(chunk3Offset + 4 + 8 * i); r.Skip(4); // 01000000 marker var offset = r.ReadUInt32() + headOffset + 8; r.Seek(offset); // channel information var channel = new DSPChannel(); dsp.Channels.Add(channel); channel.LoopFlag = loopFlag; channel.LoopStart = (int)loopStart; r.Skip(4); // 01000000 marker r.Skip(4); // offset to coefficients (they follow directly after) for (int k = 0; k < 0x10; k++) { channel.COEF[k] = r.ReadInt16(); } channel.Gain = r.ReadInt16(); channel.InitialPredictorScale = r.ReadInt16(); channel.InitialSampleHistory1 = r.ReadInt16(); channel.InitialSampleHistory2 = r.ReadInt16(); channel.LoopPredictorScale = r.ReadInt16(); channel.LoopSampleHistory1 = r.ReadInt16(); channel.LoopSampleHistory2 = r.ReadInt16(); r.Skip(2); // padding // get channel data using (MemoryStream channelStream = new MemoryStream()) { for (uint j = 0; j < blockCount; j++) { var bs = blockSize; var actualBlockSize = blockSize; if (j == blockCount - 1) { bs = sizeOfFinalBlockWithPadding; actualBlockSize = sizeOfFinalBlock; } channelStream.Write(r.GetSection(dataPointer + j * (blockSize * channelCountAgain) + bs * i, (int)actualBlockSize), 0, (int)actualBlockSize); } channel.Data = channelStream.ToArray(); channel.NibbleCount = channel.Data.Length * 2; } } dsp.LoopPoint = TimeSpan.FromMilliseconds(loopStart / (double)sampleRate * 1000).ToString(); } }
public void Parse(BinaryReaderExt r) { r.BigEndian = true; var start = r.Position; var sectionCount = r.ReadInt32(); var sectionHeaderLength = r.ReadInt32(); PlaySpeed = r.ReadSingle(); EndTime = r.ReadSingle(); for (int j = 0; j < sectionCount; j++) { Joint joint = new Joint(); Joints.Add(joint); joint.Flag1 = r.ReadByte(); joint.Flag2 = r.ReadByte(); joint.Flag3 = r.ReadUInt16(); joint.BoneID = r.ReadInt16(); var floatCount = r.ReadInt16(); joint.MaxTime = r.ReadSingle(); joint.Unknown = r.ReadInt32(); var offset1 = r.ReadUInt32() + start; var offset2 = r.ReadUInt32() + start; var offset3 = r.ReadUInt32() + start; var offset4 = r.ReadUInt32() + start; if (offset3 != start) { throw new NotSupportedException("Section 3 detected"); } if (offset4 != start) { throw new NotSupportedException("Section 4 detected"); } var temp = r.Position; for (uint k = 0; k < floatCount; k++) { Key key = new Key(); r.Seek(offset1 + 4 * k); key.Time = r.ReadSingle(); if (offset2 != start) { r.Seek(offset2 + 8 * k); key.X = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0); key.Y = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0); key.Z = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0); key.W = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0); } joint.Keys.Add(key); } r.Seek(temp); } }
/// <summary> /// /// </summary> /// <param name="filePath"></param> /// <returns></returns> public static JointAnimManager LoadCHR0(string filePath, Dictionary <int, string> BoneLabelMap) { JointAnimManager anim = new JointAnimManager(); Dictionary <string, int> nameToIndex = new Dictionary <string, int>(); foreach (var v in BoneLabelMap) { nameToIndex.Add(v.Value, v.Key); anim.Nodes.Add(new AnimNode()); } using (BinaryReaderExt r = new BinaryReaderExt(new FileStream(filePath, FileMode.Open))) { r.BigEndian = true; if (r.BaseStream.Length < 4 || new string(r.ReadChars(4)) != "CHR0") { throw new InvalidDataException("CHR0 file is not valid"); } r.Skip(4); int versionNum = r.ReadInt32(); if (versionNum != 4) { throw new InvalidDataException($"CHR0 version {versionNum} not supported"); } System.Console.WriteLine("Reading Track "); r.Seek(0x10); var indexGroupOffset = r.ReadUInt32(); var animName = r.ReadString(r.ReadInt32(), -1); r.Skip(4); anim.FrameCount = r.ReadUInt16(); int animDataCount = r.ReadUInt16(); r.Skip(8); r.Seek(indexGroupOffset); var sectionOffset = r.ReadUInt32() + indexGroupOffset; int sectionCount = r.ReadInt32(); for (uint i = 0; i < sectionCount; i++) { r.Seek(indexGroupOffset + 8 + 16 * i); r.Skip(4); // id and unknown r.Skip(2); // let r.Skip(2); // right var boneName = r.ReadString(r.ReadInt32() + (int)indexGroupOffset, -1); var dataOffset = r.ReadUInt32() + indexGroupOffset; if (dataOffset == indexGroupOffset) { sectionCount += 1; continue; } if (!nameToIndex.ContainsKey(boneName)) { continue; } r.Seek(dataOffset); var nameOff = r.Position + r.ReadUInt32(); var flags = r.ReadInt32(); int t_type = (flags >> 0x1e) & 0x3; int r_type = (flags >> 0x1b) & 0x7; int s_type = (flags >> 0x19) & 0x3; int hasT = (flags >> 0x18) & 0x1; int hasR = (flags >> 0x17) & 0x1; int hasS = (flags >> 0x16) & 0x1; int Zfixed = (flags >> 0x15) & 0x1; int Yfixed = (flags >> 0x14) & 0x1; int Xfixed = (flags >> 0x13) & 0x1; int RZfixed = (flags >> 0x12) & 0x1; int RYfixed = (flags >> 0x11) & 0x1; int RXfixed = (flags >> 0x10) & 0x1; int SZfixed = (flags >> 0xf) & 0x1; int SYfixed = (flags >> 0xe) & 0x1; int SXfixed = (flags >> 0xd) & 0x1; int Tiso = (flags >> 0x6) & 0x1; int Riso = (flags >> 0x5) & 0x1; int Siso = (flags >> 0x4) & 0x1; AnimNode node = new AnimNode(); FOBJ_Player trackX = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_TRAX }; FOBJ_Player trackY = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_TRAY }; FOBJ_Player trackZ = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_TRAZ }; FOBJ_Player trackRX = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_ROTX }; FOBJ_Player trackRY = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_ROTY }; FOBJ_Player trackRZ = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_ROTZ }; FOBJ_Player trackSX = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_SCAX }; FOBJ_Player trackSY = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_SCAY }; FOBJ_Player trackSZ = new FOBJ_Player() { JointTrackType = JointTrackType.HSD_A_J_SCAZ }; if (hasS == 1) { ReadKeys(r, node, (int)anim.FrameCount, trackSX, trackSY, trackSZ, Siso == 1, SXfixed == 1, SYfixed == 1, SZfixed == 1, s_type, dataOffset); } if (hasR == 1) { ReadKeys(r, node, (int)anim.FrameCount, trackRX, trackRY, trackRZ, Riso == 1, RXfixed == 1, RYfixed == 1, RZfixed == 1, r_type, dataOffset); } if (hasT == 1) { ReadKeys(r, node, (int)anim.FrameCount, trackX, trackY, trackZ, Tiso == 1, Xfixed == 1, Yfixed == 1, Zfixed == 1, t_type, dataOffset); } if (trackX.Keys.Count > 1) { node.Tracks.Add(trackX); } if (trackY.Keys.Count > 1) { node.Tracks.Add(trackY); } if (trackZ.Keys.Count > 1) { node.Tracks.Add(trackZ); } if (trackRX.Keys.Count > 1) { node.Tracks.Add(trackRX); } if (trackRY.Keys.Count > 1) { node.Tracks.Add(trackRY); } if (trackRZ.Keys.Count > 1) { node.Tracks.Add(trackRZ); } if (trackSX.Keys.Count > 1) { node.Tracks.Add(trackSX); } if (trackSY.Keys.Count > 1) { node.Tracks.Add(trackSY); } if (trackSZ.Keys.Count > 1) { node.Tracks.Add(trackSZ); } foreach (var k in trackRX.Keys) { k.Value = MathHelper.DegreesToRadians(k.Value); k.Tan = MathHelper.DegreesToRadians(k.Value); } foreach (var k in trackRY.Keys) { k.Value = MathHelper.DegreesToRadians(k.Value); k.Tan = MathHelper.DegreesToRadians(k.Value); } foreach (var k in trackRZ.Keys) { k.Value = MathHelper.DegreesToRadians(k.Value); k.Tan = MathHelper.DegreesToRadians(k.Value); } Console.WriteLine(boneName + " Tracks:" + node.Tracks.Count); Console.WriteLine($"{trackX.Keys.Count} {trackY.Keys.Count} {trackZ.Keys.Count}"); Console.WriteLine($"{trackRX.Keys.Count} {trackRY.Keys.Count} {trackRZ.Keys.Count}"); Console.WriteLine($"{trackSX.Keys.Count} {trackSY.Keys.Count} {trackSZ.Keys.Count}"); anim.Nodes[nameToIndex[boneName]] = node; } } return(anim); }
private static void ParseDebugLine(BinaryReaderExt r) { // read header var debug_line_header = new ELF_Debug_Line() { length = r.ReadUInt32(), version = r.ReadUInt16(), header_length = r.ReadUInt32(), min_instruction_length = r.ReadByte(), default_is_stmt = r.ReadByte(), line_base = r.ReadSByte(), line_range = r.ReadByte(), opcode_base = r.ReadByte(), std_opcode_lengths = new byte[12] }; for (int k = 0; k < 12; k++) { debug_line_header.std_opcode_lengths[k] = r.ReadByte(); } // read directories while (r.PeekChar() != 0) { Debug.WriteLine(r.ReadString()); } r.Skip(1); // read files while (r.PeekChar() != 0) { Debug.WriteLine(r.ReadString() + " " + r.ReadByte() + " " + r.ReadByte() + " " + r.ReadByte()); } r.PrintPosition(); int address = 0; int op_index = 0; int file = 1; int line = 1; int column = 0; bool is_stmt = debug_line_header.default_is_stmt != 0; bool basic_block = false; bool end_sequence = false; bool prologue_end = false; bool epilogue_begin = false; int isa = 0; int dicriminator = 0; var op_code_start = r.Position; while (true) { var op = r.ReadByte(); switch (op) { case 0: // extended byte ReadLEB123(r); break; } } }
/// <summary> /// /// </summary> /// <param name="elfFile"></param> public RelocELF(byte[] elfFile) { using (MemoryStream mstream = new MemoryStream(elfFile)) using (BinaryReaderExt r = new BinaryReaderExt(mstream)) { // Parse Header if (!(r.ReadByte() == 0x7F && r.ReadByte() == 0x45 && r.ReadByte() == 0x4C && r.ReadByte() == 0x46)) { throw new InvalidDataException("Not a valid ELF file"); } byte bitType = r.ReadByte(); // 1 - 32, 2 - 64 if (bitType != 1) { throw new NotSupportedException("Only 32 bit ELF files are currently supported"); } r.BigEndian = r.ReadByte() == 2; // I only care about the sections r.Seek(0x20); var sectionOffset = r.ReadUInt32(); r.Seek(0x2E); var sectionHeaderSize = r.ReadUInt16(); var numOfSections = r.ReadInt16(); var StringSectionIndex = r.ReadUInt16(); List <SectionData> DataSections = new List <SectionData>(); // Parse Sections var Sections = new ELFSection[numOfSections]; for (uint i = 0; i < numOfSections; i++) { r.Seek(sectionOffset + sectionHeaderSize * i); Sections[i] = new ELFSection() { sh_name = r.ReadUInt32(), sh_type = (SectionType)r.ReadInt32(), sh_flags = r.ReadUInt32(), sh_addr = r.ReadUInt32(), sh_offset = r.ReadUInt32(), sh_size = r.ReadUInt32(), sh_link = r.ReadUInt32(), sh_info = r.ReadUInt32(), sh_addralign = r.ReadUInt32(), sh_entsize = r.ReadUInt32() }; DataSections.Add(new SectionData()); } // Parse Symbols var symbolSection = Array.Find(Sections, e => r.ReadString((int)(Sections[StringSectionIndex].sh_offset + e.sh_name), -1) == ".symtab"); var Symbols = new ELFSymbol[symbolSection.sh_size / 0x10]; for (uint i = 0; i < Symbols.Length; i++) { r.Seek(symbolSection.sh_offset + 0x10 * i); Symbols[i] = new ELFSymbol() { st_name = r.ReadUInt32(), st_value = r.ReadUInt32(), st_size = r.ReadUInt32(), st_info = r.ReadByte(), st_other = r.ReadByte(), st_shndx = r.ReadInt16() }; SymbolSections.Add(new SymbolData()); } // Grab Relocation Data for (int i = 0; i < Sections.Length; i++) { var section = Sections[i]; var data = DataSections[i]; data.Name = r.ReadString((int)(Sections[StringSectionIndex].sh_offset + Sections[i].sh_name), -1); data.Data = r.GetSection(section.sh_offset, (int)section.sh_size); if (section.sh_type == SectionType.SHT_RELA || section.sh_type == SectionType.SHT_REL) { var relocs = ParseRelocationSection(r, section); foreach (var v in relocs) { DataSections[(int)section.sh_info].Relocations.Add(new RelocData() { Offset = v.r_offset, AddEnd = v.r_addend, Symbol = SymbolSections[(int)v.R_SYM], Type = (RelocType)v.R_TYP, SymbolIndex = v.R_SYM }); } } } var symbolStringSection = Sections[symbolSection.sh_link]; // rip out symbol data for (int i = 0; i < Symbols.Length; i++) { var sym = Symbols[i]; var section = sym.st_shndx >= 0 ? DataSections[sym.st_shndx] : null; byte[] symbolData = new byte[sym.st_size]; List <RelocData> relocations = new List <RelocData>(); if (section != null) { SymbolSections[i].SectionName = section.Name; if (Sections[sym.st_shndx].sh_type == SectionType.SHT_NOBITS) { symbolData = new byte[section.Data.Length]; #if DEBUG // Console.WriteLine($"{section.Name} {(Sections[sym.st_shndx].sh_offset + sym.st_value).ToString("X")} {sym.st_size} {sym.st_value} {symbolData.Length} {Sections[sym.st_shndx].sh_type}"); #endif } else { // If size of section is 0, get all data? if (sym.st_size == 0) { symbolData = section.Data; } //else //if ((sym.st_value & 0x80000000) != 0) //{ // Array.Copy(section.Data, sym.st_value - 0x80000000 - Sections[sym.st_shndx].sh_offset, symbolData, 0, sym.st_size); // Debug.WriteLine($"LONG CALL {section.Relocations.Count} Off: {(sym.st_value - 0x80000000).ToString("X")} SectionOff: {Sections[sym.st_shndx].sh_offset.ToString("X")} {sym.st_value.ToString("X")} Size: {sym.st_size.ToString("X")} Total Size: {section.Data.Length.ToString("X")}"); //} else { Array.Copy(section.Data, sym.st_value, symbolData, 0, sym.st_size); } // TODO: when to get relocations? relocations = section.Relocations.Where( e => e.Offset >= sym.st_value && (e.Offset < sym.st_value + symbolData.Length) ).ToList(); // make relative foreach (var rel in relocations) { rel.Offset -= sym.st_value; } } // if the offset is 0 the function is usually in another file SymbolSections[i].External = Sections[sym.st_shndx].sh_offset == 0; #if DEBUG //Console.WriteLine(section.Name + " " + r.ReadString((int)(symbolStringSection.sh_offset + sym.st_name), -1) // + " " + Sections[sym.st_shndx].sh_info + " " + Sections[sym.st_shndx].sh_addr + " " + relocations.Count); //Debug.WriteLine($"{section.Name} {r.ReadString((int)(symbolStringSection.sh_offset + sym.st_name), -1)} {(Sections[sym.st_shndx].sh_offset + + sym.st_value).ToString("X")} {sym.st_size.ToString("X")}"); if (section.Name == ".debug_line") { //r.Seek(Sections[sym.st_shndx].sh_offset + +sym.st_value); //ParseDebugLine(r); } #endif } SymbolSections[i].Symbol = r.ReadString((int)(symbolStringSection.sh_offset + sym.st_name), -1); SymbolSections[i].Data = symbolData; SymbolSections[i].Relocations = relocations; } } }