Exemple #1
0
        private static byte[] ReadDirectGXColor(BinaryReaderExt Reader, int CompType)
        {
            byte[] clr = new byte[] { 255, 255, 255, 255 };
            int    b;

            switch (CompType)
            {
            case 0:     // GX_RGB565
                b      = Reader.ReadUInt16();
                clr[0] = (byte)((((b >> 11) & 0x1F) << 3) | (((b >> 11) & 0x1F) >> 2));
                clr[1] = (byte)((((b >> 5) & 0x3F) << 2) | (((b >> 5) & 0x3F) >> 4));
                clr[2] = (byte)((((b) & 0x1F) << 3) | (((b) & 0x1F) >> 2));
                clr[3] = 255;
                break;

            case 1:     // GX_RGB888
                clr[0] = Reader.ReadByte();
                clr[1] = Reader.ReadByte();
                clr[2] = Reader.ReadByte();
                clr[3] = 255;
                break;

            case 2:     // GX_RGBX888
                clr[0] = Reader.ReadByte();
                clr[1] = Reader.ReadByte();
                clr[2] = Reader.ReadByte();
                clr[3] = Reader.ReadByte();
                break;

            case 3:     // GX_RGBA4
                b      = Reader.ReadUInt16();
                clr[0] = (byte)((((b >> 12) & 0xF) << 4) | ((b >> 12) & 0xF));
                clr[1] = (byte)((((b >> 8) & 0xF) << 4) | ((b >> 8) & 0xF));
                clr[2] = (byte)((((b >> 4) & 0xF) << 4) | ((b >> 4) & 0xF));
                clr[3] = (byte)((((b) & 0xF) << 4) | ((b) & 0xF));
                break;

            case 4:     // GX_RGBA6
                b      = (Reader.ReadByte() << 16) | (Reader.ReadByte() << 8) | (Reader.ReadByte());
                clr[0] = (byte)((((b >> 18) & 0x3F) << 2) | (((b >> 18) & 0x3F) >> 4));
                clr[1] = (byte)((((b >> 12) & 0x3F) << 2) | (((b >> 12) & 0x3F) >> 4));
                clr[2] = (byte)((((b >> 6) & 0x3F) << 2) | (((b >> 6) & 0x3F) >> 4));
                clr[3] = (byte)((((b) & 0x3F) << 2) | (((b) & 0x3F) >> 4));
                break;

            case 5:     // GX_RGBX888
                clr[0] = Reader.ReadByte();
                clr[1] = Reader.ReadByte();
                clr[2] = Reader.ReadByte();
                clr[3] = Reader.ReadByte();
                break;

            default:
                throw new Exception("Unknown Color Type");
            }

            return(clr);
        }
Exemple #2
0
        public bool Read(BinaryReaderExt Reader, GX_Attribute[] Attributes)
        {
            PrimitiveType = (GXPrimitiveType)Reader.ReadByte();
            if (PrimitiveType == 0)
            {
                return(false);
            }
            var count = Reader.ReadUInt16();

            Indices = new GX_IndexGroup[count];
            for (int j = 0; j < count; j++)
            {
                GX_IndexGroup g = new GX_IndexGroup();
                g.Indices = new ushort[Attributes.Length];
                int i = 0;
                Indices[j] = g;
                foreach (var att in Attributes)
                {
                    if (att.AttributeName == GXAttribName.GX_VA_NULL)
                    {
                        continue;
                    }
                    switch (att.AttributeType)
                    {
                    case GXAttribType.GX_DIRECT:
                        if (att.AttributeName == GXAttribName.GX_VA_CLR0)
                        {
                            g.Clr0 = ReadDirectGXColor(Reader, (int)att.CompType);
                        }
                        else if (att.AttributeName == GXAttribName.GX_VA_CLR1)
                        {
                            g.Clr1 = ReadDirectGXColor(Reader, (int)att.CompType);
                        }
                        else
                        {
                            g.Indices[i] = Reader.ReadByte();
                        }
                        break;

                    case GXAttribType.GX_INDEX8:
                        g.Indices[i] = Reader.ReadByte();
                        break;

                    case GXAttribType.GX_INDEX16:
                        g.Indices[i] = Reader.ReadUInt16();
                        break;
                    }
                    i++;
                }
            }
            return(true);
        }
Exemple #3
0
        private static double ParseFloat(BinaryReaderExt d, GXAnimDataFormat Format, float Scale)
        {
            d.BigEndian = false;
            switch (Format)
            {
            case GXAnimDataFormat.HSD_A_FRAC_FLOAT:
                return(d.ReadSingle());

            case GXAnimDataFormat.HSD_A_FRAC_S16:
                return(d.ReadInt16() / (double)Scale);

            case GXAnimDataFormat.HSD_A_FRAC_U16:
                return(d.ReadUInt16() / (double)Scale);

            case GXAnimDataFormat.HSD_A_FRAC_S8:
                return(d.ReadSByte() / (double)Scale);

            case GXAnimDataFormat.HSD_A_FRAC_U8:
                return(d.ReadByte() / (double)Scale);

            default:
                return(0);
            }
        }
Exemple #4
0
        private static void ReadTrack(BinaryReaderExt r, int frameCount, int type, FOBJ_Player track, uint dataOffset, AnimNode node)
        {
            var offset = r.ReadUInt32() + dataOffset;
            var temp   = r.Position;

            r.Seek(offset);

            int   fCount = -1;
            float scale  = 0;

            float[] frame = null, step = null, tan = null;

            if (type == 0x1)
            {
                fCount = r.ReadUInt16();
                r.Skip(2);
                scale = r.ReadSingle();
                float stepb = r.ReadSingle();
                float base2 = r.ReadSingle();

                frame = new float[fCount];
                step  = new float[fCount];
                tan   = new float[fCount];

                for (int i = 0; i < fCount; i++)
                {
                    var v = r.ReadInt32();
                    frame[i] = (v >> 24) & 0xFF;
                    int th = v & 0xFFFFFF;
                    step[i] = base2 + ((th >> 12) & 0xfff) * stepb;
                    tan[i]  = (Sign12Bit(th & 0xfff) / 32f);

                    track.Keys.Add(new FOBJKey()
                    {
                        Frame = frame[i], Value = step[i], Tan = tan[i], InterpolationType = GXInterpolationType.HSD_A_OP_SPL
                    });
                }
            }

            if (type == 0x2)
            {
                fCount = r.ReadUInt16();
                r.Skip(2);
                scale = r.ReadSingle();
                float stepb = r.ReadSingle();
                float base2 = r.ReadSingle();

                frame = new float[fCount];
                step  = new float[fCount];
                tan   = new float[fCount];

                for (int i = 0; i < fCount; i++)
                {
                    frame[i] = r.ReadUInt16() / 32f;
                    step[i]  = base2 + r.ReadUInt16() * stepb;
                    tan[i]   = (r.ReadInt16() / 256f);

                    track.Keys.Add(new FOBJKey()
                    {
                        Frame = frame[i], Value = step[i], Tan = tan[i], InterpolationType = GXInterpolationType.HSD_A_OP_SPL
                    });
                }
            }

            if (type == 0x3)
            {
                fCount = r.ReadUInt16();
                r.Skip(2);
                scale = r.ReadSingle();

                frame = new float[fCount];
                step  = new float[fCount];
                tan   = new float[fCount];

                for (int i = 0; i < fCount; i++)
                {
                    frame[i] = r.ReadSingle();
                    step[i]  = r.ReadSingle();
                    tan[i]   = r.ReadSingle();

                    track.Keys.Add(new FOBJKey()
                    {
                        Frame = frame[i], Value = step[i], Tan = tan[i], InterpolationType = GXInterpolationType.HSD_A_OP_SPL
                    });
                }
            }

            if (type == 0x4)
            {
                float stepb = r.ReadSingle();
                float base2 = r.ReadSingle();
                for (int i = 0; i < frameCount; i++)
                {
                    float v = base2 + stepb * (r.ReadByte());

                    track.Keys.Add(new FOBJKey()
                    {
                        Frame = i, Value = v, InterpolationType = GXInterpolationType.HSD_A_OP_LIN
                    });
                }
            }

            if (type == 0x6)
            {
                for (int i = 0; i < frameCount; i++)
                {
                    float v = r.ReadSingle();

                    track.Keys.Add(new FOBJKey()
                    {
                        Frame = i, Value = v, InterpolationType = GXInterpolationType.HSD_A_OP_LIN
                    });
                }
            }

            r.Seek(temp);
        }
Exemple #5
0
        public static KAR_grCollisionNode KCLtoKAR(string kclFile, out KAR_grCollisionTree tree)
        {
            KAR_grCollisionNode node = new KAR_grCollisionNode();

            List <KAR_CollisionTriangle> tris  = new List <KAR_CollisionTriangle>();
            List <GXVector3>             verts = new List <GXVector3>();

            using (FileStream f = new FileStream(kclFile, FileMode.Open))
                using (BinaryReaderExt r = new BinaryReaderExt(f))
                {
                    r.BigEndian = true;

                    var posOffset  = r.ReadInt32();
                    var nrmOffset  = r.ReadInt32();
                    var triOffset  = r.ReadInt32() + 0x10;
                    var partOffste = r.ReadInt32();

                    var triCount = (partOffste - triOffset) / 0x10;
                    for (int i = 0; i < triCount; i++)
                    {
                        r.Seek((uint)(triOffset + i * 0x10));

                        var length = r.ReadSingle();
                        var pi     = r.ReadUInt16();
                        var di     = r.ReadUInt16();
                        var n1     = r.ReadUInt16();
                        var n2     = r.ReadUInt16();
                        var n3     = r.ReadUInt16();
                        var fl     = r.ReadUInt16();

                        r.Seek((uint)(posOffset + pi * 0xC));
                        var position = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());

                        r.Seek((uint)(nrmOffset + di * 0xC));
                        var direction = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());

                        r.Seek((uint)(nrmOffset + n1 * 0xC));
                        var normalA = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());

                        r.Seek((uint)(nrmOffset + n2 * 0xC));
                        var normalB = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());

                        r.Seek((uint)(nrmOffset + n3 * 0xC));
                        var normalC = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());

                        var crossA  = Vector3.Cross(normalA, direction);
                        var crossB  = Vector3.Cross(normalB, direction);
                        var vertex1 = position;
                        var vertex2 = position + crossB * (length / Vector3.Dot(crossB, normalC));
                        var vertex3 = position + crossA * (length / Vector3.Dot(crossA, normalC));

                        tris.Add(new KAR_CollisionTriangle()
                        {
                            Flags = 0x81,
                            V1    = verts.Count + 2,
                            V2    = verts.Count + 1,
                            V3    = verts.Count
                        });

                        // scale
                        vertex1 *= Scale;
                        vertex2 *= Scale;
                        vertex3 *= Scale;

                        vertex1.Y += YTrans;
                        vertex2.Y += YTrans;
                        vertex3.Y += YTrans;

                        verts.Add(new GXVector3()
                        {
                            X = vertex1.X, Y = vertex1.Y, Z = vertex1.Z
                        });
                        verts.Add(new GXVector3()
                        {
                            X = vertex2.X, Y = vertex2.Y, Z = vertex2.Z
                        });
                        verts.Add(new GXVector3()
                        {
                            X = vertex3.X, Y = vertex3.Y, Z = vertex3.Z
                        });
                    }
                }

            {
                var height = verts.Min(e => e.Y) - 10;

                var v1 = new Vector3(-10000, height, -10000);
                var v2 = new Vector3(10000, height, -10000);
                var v3 = new Vector3(10000, height, 10000);
                var v4 = new Vector3(-10000, height, 10000);

                tris.Add(new KAR_CollisionTriangle()
                {
                    Flags = 0x81,
                    V1    = verts.Count,
                    V2    = verts.Count + 1,
                    V3    = verts.Count + 2
                });

                verts.Add(new GXVector3()
                {
                    X = v1.X, Y = v1.Y, Z = v1.Z
                });
                verts.Add(new GXVector3()
                {
                    X = v2.X, Y = v2.Y, Z = v2.Z
                });
                verts.Add(new GXVector3()
                {
                    X = v3.X, Y = v3.Y, Z = v3.Z
                });

                tris.Add(new KAR_CollisionTriangle()
                {
                    Flags = 0x81,
                    V1    = verts.Count,
                    V2    = verts.Count + 1,
                    V3    = verts.Count + 2
                });

                verts.Add(new GXVector3()
                {
                    X = v1.X, Y = v1.Y, Z = v1.Z
                });
                verts.Add(new GXVector3()
                {
                    X = v3.X, Y = v3.Y, Z = v3.Z
                });
                verts.Add(new GXVector3()
                {
                    X = v4.X, Y = v4.Y, Z = v4.Z
                });
            }

            node.Triangles = tris.ToArray();
            node.Vertices  = verts.ToArray();
            node.Joints    = new KAR_CollisionJoint[]
            {
                new KAR_CollisionJoint()
                {
                    VertexStart = 0,
                    VertexSize  = verts.Count,
                    FaceStart   = 0,
                    FaceSize    = tris.Count
                }
            };

            tree = BucketGen.GenerateBucketPartition(node);

            return(node);
        }
Exemple #6
0
        public void UserAuthAnswerPacket()
        {
            var packet = new UserAuthAnswerPacket();
            var bytes  = packet.GetBytes();

            using (var ms = new MemoryStream(bytes))
            {
                using (var bs = new BinaryReaderExt(ms))
                {
                    var ticket = bs.ReadUInt32();
                    Assert.AreEqual(packet.Ticket, ticket);

                    var result = bs.ReadInt32();
                    Assert.AreEqual(packet.Result, result);

                    var time = bs.ReadInt32();
                    Assert.AreEqual(packet.Time, time);

                    bs.ReadBytes(64); // Filler

                    var serverListId = bs.ReadUInt16();
                    Assert.AreEqual(packet.ServerListId, serverListId);

                    var serverCount = bs.ReadInt32();
                    Assert.AreEqual(packet.ServerCount, serverCount);

                    // Normally we could read all servers, but for tests only the first
                    // is interesting
                    var serverName = bs.ReadUnicodeStatic(32);
                    StringAssert.AreEqualIgnoringCase(serverName, packet.Servers[0].ServerName);

                    var serverId = bs.ReadUInt32();
                    Assert.AreEqual(packet.Servers[0].ServerId, serverId);

                    var playerCount = bs.ReadSingle();
                    Assert.AreEqual(packet.Servers[0].PlayerCount, playerCount);

                    var maxPlayers = bs.ReadSingle();
                    Assert.AreEqual(packet.Servers[0].MaxPlayers, maxPlayers);

                    var serverState = bs.ReadInt32();
                    Assert.AreEqual(packet.Servers[0].ServerState, serverState);

                    var gameTime = bs.ReadInt32();
                    Assert.AreEqual(packet.Servers[0].GameTime, gameTime);

                    var lobbyTime = bs.ReadInt32();
                    Assert.AreEqual(packet.Servers[0].LobbyTime, lobbyTime);

                    var area1Time = bs.ReadInt32();
                    Assert.AreEqual(packet.Servers[0].Area1Time, area1Time);

                    var area2Time = bs.ReadInt32();
                    Assert.AreEqual(packet.Servers[0].Area2Time, area2Time);

                    var rankingUpdateTime = bs.ReadInt32();
                    Assert.AreEqual(packet.Servers[0].RankingUpdateTime, rankingUpdateTime);

                    var gameServerIp = bs.ReadBytes(4);
                    Assert.AreEqual(packet.Servers[0].GameServerIp, gameServerIp);

                    var lobbyServerIp = bs.ReadBytes(4);
                    Assert.AreEqual(packet.Servers[0].LobbyServerIp, lobbyServerIp);

                    var areaServer1Ip = bs.ReadBytes(4);
                    Assert.AreEqual(packet.Servers[0].AreaServer1Ip, areaServer1Ip);

                    var areaServer2Ip = bs.ReadBytes(4);
                    Assert.AreEqual(packet.Servers[0].AreaServer2Ip, areaServer2Ip);

                    var rankingServerIp = bs.ReadBytes(4);
                    Assert.AreEqual(packet.Servers[0].RankingServerIp, rankingServerIp);

                    var gameServerPort = bs.ReadUInt16();
                    Assert.AreEqual(packet.Servers[0].GameServerPort, gameServerPort);

                    var lobbyServerPort = bs.ReadUInt16();
                    Assert.AreEqual(packet.Servers[0].LobbyServerPort, lobbyServerPort);

                    var areaServerPort = bs.ReadUInt16();
                    Assert.AreEqual(packet.Servers[0].AreaServerPort, areaServerPort);

                    var areaServer2Port = bs.ReadUInt16();
                    Assert.AreEqual(packet.Servers[0].AreaServer2Port, areaServer2Port);

                    var areaServerUdpPort = bs.ReadUInt16();
                    Assert.AreEqual(packet.Servers[0].AreaServerUdpPort, areaServerUdpPort);

                    var areaServer2UdpPort = bs.ReadUInt16();
                    Assert.AreEqual(packet.Servers[0].AreaServer2UdpPort, areaServer2UdpPort);

                    var rankingServerPort = bs.ReadUInt16();
                    Assert.AreEqual(packet.Servers[0].RankingServerPort, rankingServerPort);
                }
            }
        }
Exemple #7
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="filePath"></param>
        /// <returns></returns>
        public static JointAnimManager LoadCHR0(string filePath, JointMap jointMap)
        {
            JointAnimManager anim = new JointAnimManager();

            for (int i = 0; i < jointMap.Count; i++)
            {
                anim.Nodes.Add(new AnimNode());
            }

            using (BinaryReaderExt r = new BinaryReaderExt(new FileStream(filePath, FileMode.Open)))
            {
                r.BigEndian = true;
                if (r.BaseStream.Length < 4 || new string(r.ReadChars(4)) != "CHR0")
                {
                    throw new InvalidDataException("CHR0 file is not valid");
                }

                r.Skip(4);

                int versionNum = r.ReadInt32();

                if (versionNum != 4)
                {
                    throw new InvalidDataException($"CHR0 version {versionNum} not supported");
                }

                r.Seek(0x10);

                var indexGroupOffset = r.ReadUInt32();
                var animName         = r.ReadString(r.ReadInt32(), -1);

                r.Skip(4);
                anim.FrameCount = r.ReadUInt16() - 1;
                int animDataCount = r.ReadUInt16();
                r.Skip(8);

                r.Seek(indexGroupOffset);
                var sectionOffset = r.ReadUInt32() + indexGroupOffset;
                int sectionCount  = r.ReadInt32();

                for (uint i = 0; i < sectionCount; i++)
                {
                    r.Seek(indexGroupOffset + 8 + 16 * i);
                    r.Skip(4); // id and unknown
                    r.Skip(2); // let
                    r.Skip(2); // right
                    var boneName   = r.ReadString(r.ReadInt32() + (int)indexGroupOffset, -1);
                    var dataOffset = r.ReadUInt32() + indexGroupOffset;
                    if (dataOffset == indexGroupOffset)
                    {
                        sectionCount += 1;
                        continue;
                    }

                    if (jointMap.IndexOf(boneName) == -1)
                    {
                        continue;
                    }

                    r.Seek(dataOffset);

                    var nameOff = r.Position + r.ReadUInt32();
                    var flags   = r.ReadInt32();
                    //Console.WriteLine(boneName + " " + flags.ToString("X"));
                    //r.PrintPosition();
                    //01BFE019
                    int t_type = (flags >> 0x1e) & 0x3;
                    int r_type = (flags >> 0x1b) & 0x7;
                    int s_type = (flags >> 0x19) & 0x3;

                    int hasT = (flags >> 0x18) & 0x1;
                    int hasR = (flags >> 0x17) & 0x1;
                    int hasS = (flags >> 0x16) & 0x1;

                    int Zfixed = (flags >> 0x15) & 0x1;
                    int Yfixed = (flags >> 0x14) & 0x1;
                    int Xfixed = (flags >> 0x13) & 0x1;

                    int RZfixed = (flags >> 0x12) & 0x1;
                    int RYfixed = (flags >> 0x11) & 0x1;
                    int RXfixed = (flags >> 0x10) & 0x1;

                    int SZfixed = (flags >> 0xf) & 0x1;
                    int SYfixed = (flags >> 0xe) & 0x1;
                    int SXfixed = (flags >> 0xd) & 0x1;

                    int Tiso = (flags >> 0x6) & 0x1;
                    int Riso = (flags >> 0x5) & 0x1;
                    int Siso = (flags >> 0x4) & 0x1;

                    AnimNode    node   = new AnimNode();
                    FOBJ_Player trackX = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_TRAX
                    };
                    FOBJ_Player trackY = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_TRAY
                    };
                    FOBJ_Player trackZ = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_TRAZ
                    };
                    FOBJ_Player trackRX = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_ROTX
                    };
                    FOBJ_Player trackRY = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_ROTY
                    };
                    FOBJ_Player trackRZ = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_ROTZ
                    };
                    FOBJ_Player trackSX = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_SCAX
                    };
                    FOBJ_Player trackSY = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_SCAY
                    };
                    FOBJ_Player trackSZ = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_SCAZ
                    };

                    if (hasS == 1)
                    {
                        ReadKeys(r, node, (int)anim.FrameCount, trackSX, trackSY, trackSZ, Siso == 1, SXfixed == 1, SYfixed == 1, SZfixed == 1, s_type, dataOffset);
                    }

                    if (hasR == 1)
                    {
                        ReadKeys(r, node, (int)anim.FrameCount, trackRX, trackRY, trackRZ, Riso == 1, RXfixed == 1, RYfixed == 1, RZfixed == 1, r_type, dataOffset);
                    }

                    if (hasT == 1)
                    {
                        ReadKeys(r, node, (int)anim.FrameCount, trackX, trackY, trackZ, Tiso == 1, Xfixed == 1, Yfixed == 1, Zfixed == 1, t_type, dataOffset);
                    }

                    if (trackX.Keys.Count > 0)
                    {
                        node.Tracks.Add(trackX);
                    }
                    if (trackY.Keys.Count > 0)
                    {
                        node.Tracks.Add(trackY);
                    }
                    if (trackZ.Keys.Count > 0)
                    {
                        node.Tracks.Add(trackZ);
                    }
                    if (trackRX.Keys.Count > 0)
                    {
                        node.Tracks.Add(trackRX);
                    }
                    if (trackRY.Keys.Count > 0)
                    {
                        node.Tracks.Add(trackRY);
                    }
                    if (trackRZ.Keys.Count > 0)
                    {
                        node.Tracks.Add(trackRZ);
                    }
                    if (trackSX.Keys.Count > 0)
                    {
                        node.Tracks.Add(trackSX);
                    }
                    if (trackSY.Keys.Count > 0)
                    {
                        node.Tracks.Add(trackSY);
                    }
                    if (trackSZ.Keys.Count > 0)
                    {
                        node.Tracks.Add(trackSZ);
                    }

                    foreach (var k in trackRX.Keys)
                    {
                        k.Value = MathHelper.DegreesToRadians(k.Value);
                        k.Tan   = MathHelper.DegreesToRadians(k.Tan);
                    }
                    foreach (var k in trackRY.Keys)
                    {
                        k.Value = MathHelper.DegreesToRadians(k.Value);
                        k.Tan   = MathHelper.DegreesToRadians(k.Tan);
                    }
                    foreach (var k in trackRZ.Keys)
                    {
                        k.Value = MathHelper.DegreesToRadians(k.Value);
                        k.Tan   = MathHelper.DegreesToRadians(k.Tan);
                    }

                    // make sure all tracks start at frame 0
                    foreach (var track in node.Tracks)
                    {
                        if (track.Keys.Count > 0 && track.Keys[0].Frame != 0)
                        {
                            track.Keys.Insert(0, new FOBJKey()
                            {
                                Frame             = 0,
                                Value             = track.Keys[0].Value,
                                InterpolationType = GXInterpolationType.HSD_A_OP_CON,
                            });
                        }
                    }

                    //Console.WriteLine(boneName + " Tracks:" + node.Tracks.Count + " " + flags.ToString("X"));
                    //Console.WriteLine($"{trackX.Keys.Count} {trackY.Keys.Count} {trackZ.Keys.Count}");
                    //Console.WriteLine($"{trackRX.Keys.Count} {trackRY.Keys.Count} {trackRZ.Keys.Count}");
                    //Console.WriteLine($"{trackSX.Keys.Count} {trackSY.Keys.Count} {trackSZ.Keys.Count}");
                    anim.Nodes[jointMap.IndexOf(boneName)] = node;
                }
            }

            return(anim);
        }
Exemple #8
0
        private static void FromBRSTM(this DSP dsp, string filePath)
        {
            using (FileStream s = new FileStream(filePath, FileMode.Open))
                using (BinaryReaderExt r = new BinaryReaderExt(s))
                {
                    if (new string(r.ReadChars(4)) != "RSTM")
                    {
                        throw new NotSupportedException("File is not a valid BRSTM file");
                    }

                    r.BigEndian = true;
                    r.BigEndian = r.ReadUInt16() == 0xFEFF;

                    r.Skip(2); // 01 00 version
                    r.Skip(4); // filesize

                    r.Skip(2); // 00 40 - header length
                    r.Skip(2); // 00 02 - header version

                    var headOffset = r.ReadUInt32();
                    var headSize   = r.ReadUInt32();

                    var adpcOffset = r.ReadUInt32();
                    var adpcSize   = r.ReadUInt32();

                    var dataOffset = r.ReadUInt32();
                    var dataSize   = r.ReadUInt32();


                    // can skip adpc section when reading because it just contains sample history


                    // parse head section
                    // --------------------------------------------------------------
                    r.Position = headOffset;
                    if (new string(r.ReadChars(4)) != "HEAD")
                    {
                        throw new NotSupportedException("BRSTM does not have a valid HEAD");
                    }
                    r.Skip(4); // section size


                    r.Skip(4); // 01 00 00 00 marker
                    var chunk1Offset = r.ReadUInt32() + 8 + headOffset;

                    r.Skip(4); // 01 00 00 00 marker
                    var chunk2Offset = r.ReadUInt32() + 8 + headOffset;

                    r.Skip(4); // 01 00 00 00 marker
                    var chunk3Offset = r.ReadUInt32() + 8 + headOffset;


                    // --------------------------------------------------------------
                    r.Seek(chunk1Offset);
                    var codec        = (BRSTM_CODEC)r.ReadByte();
                    var loopFlag     = r.ReadByte();
                    var channelCount = r.ReadByte();
                    r.Skip(1); // padding

                    if (codec != BRSTM_CODEC.ADPCM_4bit)
                    {
                        throw new NotSupportedException("only 4bit ADPCM files currently supported");
                    }

                    var sampleRate = r.ReadUInt16();
                    r.Skip(2); // padding

                    dsp.Frequency = sampleRate;

                    var loopStart    = r.ReadUInt32();
                    var totalSamples = r.ReadUInt32();

                    var dataPointer = r.ReadUInt32(); // DATA offset
                    int blockCount  = r.ReadInt32();

                    var blockSize       = r.ReadUInt32();
                    var samplesPerBlock = r.ReadInt32();

                    var sizeOfFinalBlock    = r.ReadUInt32();
                    var samplesInFinalBlock = r.ReadInt32();

                    var sizeOfFinalBlockWithPadding = r.ReadUInt32();

                    var samplesPerEntry = r.ReadInt32();
                    var bytesPerEntry   = r.ReadInt32();

                    // --------------------------------------------------------------
                    r.Seek(chunk2Offset);
                    var numOfTracks   = r.ReadByte();
                    var trackDescType = r.ReadByte();
                    r.Skip(2); // padding

                    for (uint i = 0; i < numOfTracks; i++)
                    {
                        r.Seek(chunk1Offset + 4 + 8 * i);
                        r.Skip(1); // 01 padding
                        var descType = r.ReadByte();
                        r.Skip(2); // padding
                        var descOffset = r.ReadUInt32() + 8 + headOffset;

                        r.Seek(descOffset);
                        switch (descType)
                        {
                        case 0:
                        {
                            int channelsInTrack = r.ReadByte();
                            int leftChannelID   = r.ReadByte();
                            int rightChannelID  = r.ReadByte();
                            r.Skip(1);     // padding
                        }
                        break;

                        case 1:
                        {
                            var volume  = r.ReadByte();
                            var panning = r.ReadByte();
                            r.Skip(2);     // padding
                            r.Skip(4);     // padding
                            int channelsInTrack = r.ReadByte();
                            int leftChannelID   = r.ReadByte();
                            int rightChannelID  = r.ReadByte();
                            r.Skip(1);     // 01 padding
                        }
                        break;
                        }
                    }

                    // --------------------------------------------------------------
                    r.Seek(chunk3Offset);

                    var channelCountAgain = r.ReadByte();
                    r.Skip(3);

                    for (uint i = 0; i < channelCountAgain; i++)
                    {
                        r.Seek(chunk3Offset + 4 + 8 * i);

                        r.Skip(4); // 01000000 marker
                        var offset = r.ReadUInt32() + headOffset + 8;

                        r.Seek(offset);

                        // channel information
                        var channel = new DSPChannel();
                        dsp.Channels.Add(channel);
                        channel.LoopFlag  = loopFlag;
                        channel.LoopStart = (int)loopStart;

                        r.Skip(4); // 01000000 marker
                        r.Skip(4); // offset to coefficients (they follow directly after)

                        for (int k = 0; k < 0x10; k++)
                        {
                            channel.COEF[k] = r.ReadInt16();
                        }
                        channel.Gain = r.ReadInt16();
                        channel.InitialPredictorScale = r.ReadInt16();
                        channel.InitialSampleHistory1 = r.ReadInt16();
                        channel.InitialSampleHistory2 = r.ReadInt16();
                        channel.LoopPredictorScale    = r.ReadInt16();
                        channel.LoopSampleHistory1    = r.ReadInt16();
                        channel.LoopSampleHistory2    = r.ReadInt16();
                        r.Skip(2); // padding

                        // get channel data
                        using (MemoryStream channelStream = new MemoryStream())
                        {
                            for (uint j = 0; j < blockCount; j++)
                            {
                                var bs = blockSize;
                                var actualBlockSize = blockSize;

                                if (j == blockCount - 1)
                                {
                                    bs = sizeOfFinalBlockWithPadding;
                                    actualBlockSize = sizeOfFinalBlock;
                                }

                                channelStream.Write(r.GetSection(dataPointer + j * (blockSize * channelCountAgain) + bs * i, (int)actualBlockSize), 0, (int)actualBlockSize);
                            }

                            channel.Data        = channelStream.ToArray();
                            channel.NibbleCount = channel.Data.Length * 2;
                        }
                    }


                    dsp.LoopPoint = TimeSpan.FromMilliseconds(loopStart / (double)sampleRate * 1000).ToString();
                }
        }
Exemple #9
0
            public void Parse(BinaryReaderExt r)
            {
                r.BigEndian = true;

                var start = r.Position;

                var sectionCount        = r.ReadInt32();
                var sectionHeaderLength = r.ReadInt32();

                PlaySpeed = r.ReadSingle();
                EndTime   = r.ReadSingle();

                for (int j = 0; j < sectionCount; j++)
                {
                    Joint joint = new Joint();

                    Joints.Add(joint);

                    joint.Flag1  = r.ReadByte();
                    joint.Flag2  = r.ReadByte();
                    joint.Flag3  = r.ReadUInt16();
                    joint.BoneID = r.ReadInt16();
                    var floatCount = r.ReadInt16();

                    joint.MaxTime = r.ReadSingle();
                    joint.Unknown = r.ReadInt32();

                    var offset1 = r.ReadUInt32() + start;
                    var offset2 = r.ReadUInt32() + start;
                    var offset3 = r.ReadUInt32() + start;
                    var offset4 = r.ReadUInt32() + start;

                    if (offset3 != start)
                    {
                        throw new NotSupportedException("Section 3 detected");
                    }

                    if (offset4 != start)
                    {
                        throw new NotSupportedException("Section 4 detected");
                    }

                    var temp = r.Position;
                    for (uint k = 0; k < floatCount; k++)
                    {
                        Key key = new Key();

                        r.Seek(offset1 + 4 * k);
                        key.Time = r.ReadSingle();

                        if (offset2 != start)
                        {
                            r.Seek(offset2 + 8 * k);

                            key.X = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0);
                            key.Y = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0);
                            key.Z = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0);
                            key.W = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0);
                        }

                        joint.Keys.Add(key);
                    }


                    r.Seek(temp);
                }
            }
Exemple #10
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="filePath"></param>
        /// <returns></returns>
        public static JointAnimManager LoadCHR0(string filePath, Dictionary <int, string> BoneLabelMap)
        {
            JointAnimManager anim = new JointAnimManager();

            Dictionary <string, int> nameToIndex = new Dictionary <string, int>();

            foreach (var v in BoneLabelMap)
            {
                nameToIndex.Add(v.Value, v.Key);
                anim.Nodes.Add(new AnimNode());
            }

            using (BinaryReaderExt r = new BinaryReaderExt(new FileStream(filePath, FileMode.Open)))
            {
                r.BigEndian = true;
                if (r.BaseStream.Length < 4 || new string(r.ReadChars(4)) != "CHR0")
                {
                    throw new InvalidDataException("CHR0 file is not valid");
                }

                r.Skip(4);

                int versionNum = r.ReadInt32();

                if (versionNum != 4)
                {
                    throw new InvalidDataException($"CHR0 version {versionNum} not supported");
                }

                System.Console.WriteLine("Reading Track ");

                r.Seek(0x10);

                var indexGroupOffset = r.ReadUInt32();
                var animName         = r.ReadString(r.ReadInt32(), -1);

                r.Skip(4);
                anim.FrameCount = r.ReadUInt16();
                int animDataCount = r.ReadUInt16();
                r.Skip(8);

                r.Seek(indexGroupOffset);
                var sectionOffset = r.ReadUInt32() + indexGroupOffset;
                int sectionCount  = r.ReadInt32();

                for (uint i = 0; i < sectionCount; i++)
                {
                    r.Seek(indexGroupOffset + 8 + 16 * i);
                    r.Skip(4); // id and unknown
                    r.Skip(2); // let
                    r.Skip(2); // right
                    var boneName   = r.ReadString(r.ReadInt32() + (int)indexGroupOffset, -1);
                    var dataOffset = r.ReadUInt32() + indexGroupOffset;
                    if (dataOffset == indexGroupOffset)
                    {
                        sectionCount += 1;
                        continue;
                    }

                    if (!nameToIndex.ContainsKey(boneName))
                    {
                        continue;
                    }

                    r.Seek(dataOffset);

                    var nameOff = r.Position + r.ReadUInt32();
                    var flags   = r.ReadInt32();

                    int t_type = (flags >> 0x1e) & 0x3;
                    int r_type = (flags >> 0x1b) & 0x7;
                    int s_type = (flags >> 0x19) & 0x3;

                    int hasT = (flags >> 0x18) & 0x1;
                    int hasR = (flags >> 0x17) & 0x1;
                    int hasS = (flags >> 0x16) & 0x1;

                    int Zfixed = (flags >> 0x15) & 0x1;
                    int Yfixed = (flags >> 0x14) & 0x1;
                    int Xfixed = (flags >> 0x13) & 0x1;

                    int RZfixed = (flags >> 0x12) & 0x1;
                    int RYfixed = (flags >> 0x11) & 0x1;
                    int RXfixed = (flags >> 0x10) & 0x1;

                    int SZfixed = (flags >> 0xf) & 0x1;
                    int SYfixed = (flags >> 0xe) & 0x1;
                    int SXfixed = (flags >> 0xd) & 0x1;

                    int Tiso = (flags >> 0x6) & 0x1;
                    int Riso = (flags >> 0x5) & 0x1;
                    int Siso = (flags >> 0x4) & 0x1;

                    AnimNode    node   = new AnimNode();
                    FOBJ_Player trackX = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_TRAX
                    };
                    FOBJ_Player trackY = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_TRAY
                    };
                    FOBJ_Player trackZ = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_TRAZ
                    };
                    FOBJ_Player trackRX = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_ROTX
                    };
                    FOBJ_Player trackRY = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_ROTY
                    };
                    FOBJ_Player trackRZ = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_ROTZ
                    };
                    FOBJ_Player trackSX = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_SCAX
                    };
                    FOBJ_Player trackSY = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_SCAY
                    };
                    FOBJ_Player trackSZ = new FOBJ_Player()
                    {
                        JointTrackType = JointTrackType.HSD_A_J_SCAZ
                    };

                    if (hasS == 1)
                    {
                        ReadKeys(r, node, (int)anim.FrameCount, trackSX, trackSY, trackSZ, Siso == 1, SXfixed == 1, SYfixed == 1, SZfixed == 1, s_type, dataOffset);
                    }

                    if (hasR == 1)
                    {
                        ReadKeys(r, node, (int)anim.FrameCount, trackRX, trackRY, trackRZ, Riso == 1, RXfixed == 1, RYfixed == 1, RZfixed == 1, r_type, dataOffset);
                    }

                    if (hasT == 1)
                    {
                        ReadKeys(r, node, (int)anim.FrameCount, trackX, trackY, trackZ, Tiso == 1, Xfixed == 1, Yfixed == 1, Zfixed == 1, t_type, dataOffset);
                    }

                    if (trackX.Keys.Count > 1)
                    {
                        node.Tracks.Add(trackX);
                    }
                    if (trackY.Keys.Count > 1)
                    {
                        node.Tracks.Add(trackY);
                    }
                    if (trackZ.Keys.Count > 1)
                    {
                        node.Tracks.Add(trackZ);
                    }
                    if (trackRX.Keys.Count > 1)
                    {
                        node.Tracks.Add(trackRX);
                    }
                    if (trackRY.Keys.Count > 1)
                    {
                        node.Tracks.Add(trackRY);
                    }
                    if (trackRZ.Keys.Count > 1)
                    {
                        node.Tracks.Add(trackRZ);
                    }
                    if (trackSX.Keys.Count > 1)
                    {
                        node.Tracks.Add(trackSX);
                    }
                    if (trackSY.Keys.Count > 1)
                    {
                        node.Tracks.Add(trackSY);
                    }
                    if (trackSZ.Keys.Count > 1)
                    {
                        node.Tracks.Add(trackSZ);
                    }

                    foreach (var k in trackRX.Keys)
                    {
                        k.Value = MathHelper.DegreesToRadians(k.Value);
                        k.Tan   = MathHelper.DegreesToRadians(k.Value);
                    }
                    foreach (var k in trackRY.Keys)
                    {
                        k.Value = MathHelper.DegreesToRadians(k.Value);
                        k.Tan   = MathHelper.DegreesToRadians(k.Value);
                    }
                    foreach (var k in trackRZ.Keys)
                    {
                        k.Value = MathHelper.DegreesToRadians(k.Value);
                        k.Tan   = MathHelper.DegreesToRadians(k.Value);
                    }

                    Console.WriteLine(boneName + " Tracks:" + node.Tracks.Count);
                    Console.WriteLine($"{trackX.Keys.Count} {trackY.Keys.Count} {trackZ.Keys.Count}");
                    Console.WriteLine($"{trackRX.Keys.Count} {trackRY.Keys.Count} {trackRZ.Keys.Count}");
                    Console.WriteLine($"{trackSX.Keys.Count} {trackSY.Keys.Count} {trackSZ.Keys.Count}");
                    anim.Nodes[nameToIndex[boneName]] = node;
                }
            }

            return(anim);
        }
Exemple #11
0
        private static void ParseDebugLine(BinaryReaderExt r)
        {
            // read header
            var debug_line_header = new ELF_Debug_Line()
            {
                length                 = r.ReadUInt32(),
                version                = r.ReadUInt16(),
                header_length          = r.ReadUInt32(),
                min_instruction_length = r.ReadByte(),
                default_is_stmt        = r.ReadByte(),
                line_base              = r.ReadSByte(),
                line_range             = r.ReadByte(),
                opcode_base            = r.ReadByte(),
                std_opcode_lengths     = new byte[12]
            };

            for (int k = 0; k < 12; k++)
            {
                debug_line_header.std_opcode_lengths[k] = r.ReadByte();
            }

            // read directories
            while (r.PeekChar() != 0)
            {
                Debug.WriteLine(r.ReadString());
            }
            r.Skip(1);

            // read files
            while (r.PeekChar() != 0)
            {
                Debug.WriteLine(r.ReadString() + " " + r.ReadByte() + " " + r.ReadByte() + " " + r.ReadByte());
            }

            r.PrintPosition();

            int  address        = 0;
            int  op_index       = 0;
            int  file           = 1;
            int  line           = 1;
            int  column         = 0;
            bool is_stmt        = debug_line_header.default_is_stmt != 0;
            bool basic_block    = false;
            bool end_sequence   = false;
            bool prologue_end   = false;
            bool epilogue_begin = false;
            int  isa            = 0;
            int  dicriminator   = 0;

            var op_code_start = r.Position;

            while (true)
            {
                var op = r.ReadByte();

                switch (op)
                {
                case 0:
                    // extended byte
                    ReadLEB123(r);
                    break;
                }
            }
        }
Exemple #12
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="elfFile"></param>
        public RelocELF(byte[] elfFile)
        {
            using (MemoryStream mstream = new MemoryStream(elfFile))
                using (BinaryReaderExt r = new BinaryReaderExt(mstream))
                {
                    // Parse Header

                    if (!(r.ReadByte() == 0x7F && r.ReadByte() == 0x45 && r.ReadByte() == 0x4C && r.ReadByte() == 0x46))
                    {
                        throw new InvalidDataException("Not a valid ELF file");
                    }

                    byte bitType = r.ReadByte(); // 1 - 32, 2 - 64
                    if (bitType != 1)
                    {
                        throw new NotSupportedException("Only 32 bit ELF files are currently supported");
                    }

                    r.BigEndian = r.ReadByte() == 2;

                    // I only care about the sections
                    r.Seek(0x20);
                    var sectionOffset = r.ReadUInt32();
                    r.Seek(0x2E);
                    var sectionHeaderSize  = r.ReadUInt16();
                    var numOfSections      = r.ReadInt16();
                    var StringSectionIndex = r.ReadUInt16();

                    List <SectionData> DataSections = new List <SectionData>();

                    // Parse Sections
                    var Sections = new ELFSection[numOfSections];
                    for (uint i = 0; i < numOfSections; i++)
                    {
                        r.Seek(sectionOffset + sectionHeaderSize * i);

                        Sections[i] = new ELFSection()
                        {
                            sh_name      = r.ReadUInt32(),
                            sh_type      = (SectionType)r.ReadInt32(),
                            sh_flags     = r.ReadUInt32(),
                            sh_addr      = r.ReadUInt32(),
                            sh_offset    = r.ReadUInt32(),
                            sh_size      = r.ReadUInt32(),
                            sh_link      = r.ReadUInt32(),
                            sh_info      = r.ReadUInt32(),
                            sh_addralign = r.ReadUInt32(),
                            sh_entsize   = r.ReadUInt32()
                        };

                        DataSections.Add(new SectionData());
                    }

                    // Parse Symbols
                    var symbolSection = Array.Find(Sections, e => r.ReadString((int)(Sections[StringSectionIndex].sh_offset + e.sh_name), -1) == ".symtab");

                    var Symbols = new ELFSymbol[symbolSection.sh_size / 0x10];
                    for (uint i = 0; i < Symbols.Length; i++)
                    {
                        r.Seek(symbolSection.sh_offset + 0x10 * i);

                        Symbols[i] = new ELFSymbol()
                        {
                            st_name  = r.ReadUInt32(),
                            st_value = r.ReadUInt32(),
                            st_size  = r.ReadUInt32(),
                            st_info  = r.ReadByte(),
                            st_other = r.ReadByte(),
                            st_shndx = r.ReadInt16()
                        };

                        SymbolSections.Add(new SymbolData());
                    }

                    // Grab Relocation Data

                    for (int i = 0; i < Sections.Length; i++)
                    {
                        var section = Sections[i];

                        var data = DataSections[i];
                        data.Name = r.ReadString((int)(Sections[StringSectionIndex].sh_offset + Sections[i].sh_name), -1);

                        data.Data = r.GetSection(section.sh_offset, (int)section.sh_size);

                        if (section.sh_type == SectionType.SHT_RELA || section.sh_type == SectionType.SHT_REL)
                        {
                            var relocs = ParseRelocationSection(r, section);

                            foreach (var v in relocs)
                            {
                                DataSections[(int)section.sh_info].Relocations.Add(new RelocData()
                                {
                                    Offset      = v.r_offset,
                                    AddEnd      = v.r_addend,
                                    Symbol      = SymbolSections[(int)v.R_SYM],
                                    Type        = (RelocType)v.R_TYP,
                                    SymbolIndex = v.R_SYM
                                });
                            }
                        }
                    }

                    var symbolStringSection = Sections[symbolSection.sh_link];

                    // rip out symbol data

                    for (int i = 0; i < Symbols.Length; i++)
                    {
                        var sym = Symbols[i];

                        var section = sym.st_shndx >= 0 ? DataSections[sym.st_shndx] : null;

                        byte[]           symbolData  = new byte[sym.st_size];
                        List <RelocData> relocations = new List <RelocData>();

                        if (section != null)
                        {
                            SymbolSections[i].SectionName = section.Name;

                            if (Sections[sym.st_shndx].sh_type == SectionType.SHT_NOBITS)
                            {
                                symbolData = new byte[section.Data.Length];
#if DEBUG
                                // Console.WriteLine($"{section.Name} {(Sections[sym.st_shndx].sh_offset + sym.st_value).ToString("X")} {sym.st_size} {sym.st_value} {symbolData.Length} {Sections[sym.st_shndx].sh_type}");
#endif
                            }
                            else
                            {
                                // If size of section is 0, get all data?
                                if (sym.st_size == 0)
                                {
                                    symbolData = section.Data;
                                }
                                //else
                                //if ((sym.st_value & 0x80000000) != 0)
                                //{
                                //    Array.Copy(section.Data, sym.st_value - 0x80000000 - Sections[sym.st_shndx].sh_offset, symbolData, 0, sym.st_size);
                                //    Debug.WriteLine($"LONG CALL {section.Relocations.Count} Off: {(sym.st_value - 0x80000000).ToString("X")} SectionOff: {Sections[sym.st_shndx].sh_offset.ToString("X")} {sym.st_value.ToString("X")} Size: {sym.st_size.ToString("X")} Total Size: {section.Data.Length.ToString("X")}");
                                //}
                                else
                                {
                                    Array.Copy(section.Data, sym.st_value, symbolData, 0, sym.st_size);
                                }

                                // TODO: when to get relocations?
                                relocations = section.Relocations.Where(
                                    e => e.Offset >= sym.st_value &&
                                    (e.Offset < sym.st_value + symbolData.Length)
                                    ).ToList();

                                // make relative
                                foreach (var rel in relocations)
                                {
                                    rel.Offset -= sym.st_value;
                                }
                            }

                            // if the offset is 0 the function is usually in another file
                            SymbolSections[i].External = Sections[sym.st_shndx].sh_offset == 0;
#if DEBUG
                            //Console.WriteLine(section.Name + " " + r.ReadString((int)(symbolStringSection.sh_offset + sym.st_name), -1)
                            //    + " " + Sections[sym.st_shndx].sh_info + " " + Sections[sym.st_shndx].sh_addr + " " + relocations.Count);

                            //Debug.WriteLine($"{section.Name} {r.ReadString((int)(symbolStringSection.sh_offset + sym.st_name), -1)} {(Sections[sym.st_shndx].sh_offset + + sym.st_value).ToString("X")} {sym.st_size.ToString("X")}");


                            if (section.Name == ".debug_line")
                            {
                                //r.Seek(Sections[sym.st_shndx].sh_offset + +sym.st_value);
                                //ParseDebugLine(r);
                            }
#endif
                        }

                        SymbolSections[i].Symbol      = r.ReadString((int)(symbolStringSection.sh_offset + sym.st_name), -1);
                        SymbolSections[i].Data        = symbolData;
                        SymbolSections[i].Relocations = relocations;
                    }
                }
        }