示例#1
0
        public PE GetBinary(string PePath)
        {
            if (!File.Exists(PePath))
            {
                return(null);
            }

            string PeHash = GetBinaryHash(PePath);

            // Cache "miss"
            bool hit = BinaryDatabase.ContainsKey(PeHash);

            if (!hit)
            {
                string DestFilePath = Path.Combine(BinaryCacheFolderPath, PeHash);
                if (DestFilePath != PePath)
                {
                    File.Copy(PePath, DestFilePath, true);
                }

                PE NewShadowBinary = new PE(DestFilePath);
                NewShadowBinary.Load();

                LruCache.Add(PeHash);
                BinaryDatabase.Add(PeHash, NewShadowBinary);
            }

            // Cache "Hit"
            UpdateLru(PeHash);
            PE ShadowBinary = BinaryDatabase[PeHash];

            ShadowBinary.Filepath = PePath;
            return(ShadowBinary);
        }
示例#2
0
        public PE GetBinary(string PePath)
        {
            Debug.WriteLine(String.Format("Attempt to load : {0:s}", PePath), "BinaryCache");

            if (!NativeFile.Exists(PePath))
            {
                Debug.WriteLine(String.Format("File not present on the filesystem : {0:s} ", PePath), "BinaryCache");
                return(null);
            }

            string Fullpath = Path.GetFullPath(PePath);

            if (FilepathDatabase.ContainsKey(Fullpath))
            {
                // TODO : update LRU cache
                PE sShadowBinary = FilepathDatabase[Fullpath];
                sShadowBinary.Filepath = Fullpath;
                return(sShadowBinary);
            }

            string PeHash = GetBinaryHash(PePath);

            Debug.WriteLine(String.Format("File {0:s} hash : {1:s} ", PePath, PeHash), "BinaryCache");

            // A sync lock is mandatory here in order not to load twice the
            // same binary from two differents workers
            lock (BinaryDatabaseLock)
            {
                bool hit = BinaryDatabase.ContainsKey(PeHash);

                // Cache "miss"
                if (!hit)
                {
                    string DestFilePath = Path.Combine(BinaryCacheFolderPath, PeHash);
                    if (!File.Exists(DestFilePath) && (DestFilePath != PePath))
                    {
                        Debug.WriteLine(String.Format("FileCopy from {0:s} to {1:s}", PePath, DestFilePath), "BinaryCache");
                        NativeFile.Copy(PePath, DestFilePath);
                    }

                    PE NewShadowBinary = new PE(DestFilePath);
                    NewShadowBinary.Load();

                    LruCache.Add(PeHash);
                    BinaryDatabase.Add(PeHash, NewShadowBinary);
                    FilepathDatabase.Add(Fullpath, NewShadowBinary);
                }
            }

            // Cache "Hit"
            UpdateLru(PeHash);
            PE ShadowBinary = BinaryDatabase[PeHash];

            ShadowBinary.Filepath = Path.GetFullPath(PePath); // convert any paths to an absolute one.

            Debug.WriteLine(String.Format("File {0:s} loaded from {1:s}", PePath, Path.Combine(BinaryCacheFolderPath, PeHash)), "BinaryCache");
            return(ShadowBinary);
        }
示例#3
0
        public PE GetBinary(string PePath)
        {
            if (!File.Exists(PePath))
            {
                return(null);
            }

            string PeHash = GetBinaryHash(PePath);


            // A sync lock is mandatory here in order not to load twice the
            // same binary from two differents workers
            lock (BinaryDatabaseLock)
            {
                bool hit = BinaryDatabase.ContainsKey(PeHash);

                // Cache "miss"
                if (!hit)
                {
                    string DestFilePath = Path.Combine(BinaryCacheFolderPath, PeHash);
                    if (!File.Exists(DestFilePath) && (DestFilePath != PePath))
                    {
                        File.Copy(PePath, DestFilePath, true);
                    }

                    PE NewShadowBinary = new PE(DestFilePath);
                    NewShadowBinary.Load();

                    LruCache.Add(PeHash);
                    BinaryDatabase.Add(PeHash, NewShadowBinary);
                }
            }

            // Cache "Hit"
            UpdateLru(PeHash);
            PE ShadowBinary = BinaryDatabase[PeHash];

            ShadowBinary.Filepath = PePath;
            return(ShadowBinary);
        }