/// <summary> /// Constructor. Reads a makefile from disk. /// </summary> /// <param name="Reader">The archive to read from</param> public TargetMakefile(BinaryArchiveReader Reader) { CreateTimeUtc = new DateTime(Reader.ReadLong(), DateTimeKind.Utc); ToolchainInfo = Reader.ReadString(); ExternalMetadata = Reader.ReadString(); ReceiptFile = Reader.ReadFileReference(); ProjectIntermediateDirectory = Reader.ReadDirectoryReference(); TargetType = (TargetType)Reader.ReadInt(); bDeployAfterCompile = Reader.ReadBool(); bHasProjectScriptPlugin = Reader.ReadBool(); AdditionalArguments = Reader.ReadArray(() => Reader.ReadString()); PreBuildScripts = Reader.ReadArray(() => Reader.ReadFileReference()); Actions = Reader.ReadList(() => new Action(Reader)); EnvironmentVariables = Reader.ReadList(() => Tuple.Create(Reader.ReadString(), Reader.ReadString())); OutputItems = Reader.ReadList(() => Reader.ReadFileItem()); ModuleNameToOutputItems = Reader.ReadDictionary(() => Reader.ReadString(), () => Reader.ReadArray(() => Reader.ReadFileItem()), StringComparer.OrdinalIgnoreCase); HotReloadModuleNames = Reader.ReadHashSet(() => Reader.ReadString(), StringComparer.OrdinalIgnoreCase); DirectoryToSourceFiles = Reader.ReadDictionary(() => Reader.ReadDirectoryItem(), () => Reader.ReadArray(() => Reader.ReadFileItem())); WorkingSet = Reader.ReadHashSet(() => Reader.ReadFileItem()); CandidatesForWorkingSet = Reader.ReadHashSet(() => Reader.ReadFileItem()); UObjectModules = Reader.ReadList(() => new UHTModuleInfo(Reader)); UObjectModuleHeaders = Reader.ReadList(() => new UHTModuleHeaderInfo(Reader)); PluginFiles = Reader.ReadHashSet(() => Reader.ReadFileItem()); AdditionalDependencies = Reader.ReadHashSet(() => Reader.ReadFileItem()); }
/// <summary> /// Construct a key from an archive /// </summary> /// <param name="Reader">Archive to read from</param> public ConfigDependencyKey(BinaryArchiveReader Reader) { Type = (ConfigHierarchyType)Reader.ReadInt(); ProjectDir = Reader.ReadDirectoryReference(); Platform = Reader.ReadUnrealTargetPlatform(); SectionName = Reader.ReadString(); KeyName = Reader.ReadString(); }
public Action(BinaryArchiveReader Reader) { ActionType = (ActionType)Reader.ReadByte(); WorkingDirectory = Reader.ReadDirectoryReference(); bPrintDebugInfo = Reader.ReadBool(); CommandPath = Reader.ReadFileReference(); CommandArguments = Reader.ReadString(); CommandDescription = Reader.ReadString(); StatusDescription = Reader.ReadString(); bCanExecuteRemotely = Reader.ReadBool(); bCanExecuteRemotelyWithSNDBS = Reader.ReadBool(); bIsGCCCompiler = Reader.ReadBool(); bShouldOutputStatusDescription = Reader.ReadBool(); bProducesImportLibrary = Reader.ReadBool(); PrerequisiteItems = Reader.ReadList(() => Reader.ReadFileItem()); ProducedItems = Reader.ReadList(() => Reader.ReadFileItem()); DeleteItems = Reader.ReadList(() => Reader.ReadFileItem()); DependencyListFile = Reader.ReadFileItem(); }
/// <summary> /// Read a directory item from a binary archive /// </summary> /// <param name="Reader">Reader to serialize data from</param> /// <returns>Instance of the serialized directory item</returns> public static DirectoryItem ReadDirectoryItem(this BinaryArchiveReader Reader) { return(Reader.ReadObjectReference <DirectoryItem>(() => DirectoryItem.GetItemByDirectoryReference(Reader.ReadDirectoryReference()))); }