示例#1
0
    void SetSymbolAnswer(GameObject symbol, bool state)
    {
        Image           i  = symbol.GetComponent <Image>();
        BehaviourSprite bh = symbol.GetComponent <BehaviourSprite>();

        i.sprite = state ? bh._right : bh._wrong;
    }
示例#2
0
    void Start()
    {
        _controlNavegacion = FindObjectOfType <ControlNavegacion>();
        _image             = GetComponent <Image>();
        _spriteState       = GetComponent <Button>().spriteState;

        SetSpriteState();

        if (GetComponent <BehaviourSprite>())
        {
            _behaviourSprite = GetComponent <BehaviourSprite>();
            SetBehaviourSprite();
        }


        GetComponent <Button>().spriteState = _spriteState;
    }