示例#1
0
    public static void Jump(ClassHero classHero)
    {
        BehaviourPhysics.Force(classHero.gameObject, Vector2.up, classHero.forceJump);

        AudioClip audio = classHero.sfx[0];

        BehaviourSound.Play(classHero.gameObject, audio);
    }
示例#2
0
 public void Jump()
 {
     if (CanJump())
     {
         SoundManager.Instance.Play("SFX/Jump");
         BehaviourPhysics.Force(gameObject, Vector3.up, forceJump);
         onFloor = false;
     }
 }