示例#1
0
        private void DrawAddParameter(NodeValue nodeValue)
        {
            GUI.enabled = !BehaviorManager.Instance.CurrentOpenConfigSubTree();
            if (GUILayout.Button("添加条件"))
            {
                if (BehaviorManager.Instance.BehaviorTreeData.parameterList.Count <= 0)
                {
                    string msg = "没有参数可添加,请先添加参数";

                    if (TreeNodeWindow.window != null)
                    {
                        TreeNodeWindow.window.ShowNotification(msg);
                    }
                }
                else
                {
                    if (null != BehaviorManager.behaviorNodeParameter)
                    {
                        BehaviorParameter behaviorParameter = BehaviorManager.Instance.BehaviorTreeData.parameterList[0];
                        BehaviorManager.behaviorNodeParameter(nodeValue.id, behaviorParameter, true);
                    }
                }
            }
            GUI.enabled = true;
        }
示例#2
0
        private void DrawAddParameter(NodeValue nodeValue)
        {
            if (GUILayout.Button("添加条件"))
            {
                if (BehaviorManager.Instance.GlobalParameter.parameterList.Count <= 0)
                {
                    string msg = "没有参数可添加,请先在 GlobalParameter 中添加参数";

                    if (TreeNodeWindow.window != null)
                    {
                        TreeNodeWindow.window.ShowNotification(msg);
                    }
                }
                else
                {
                    if (null != BehaviorManager.behaviorNodeParameter)
                    {
                        BehaviorParameter behaviorParameter = BehaviorManager.Instance.GlobalParameter.parameterList[0];
                        BehaviorManager.behaviorNodeParameter(nodeValue.id, behaviorParameter, true);
                    }
                }
            }
        }
示例#3
0
        private void DrawNode(NodeValue nodeValue, string title)
        {
            if (nodeValue.NodeType != (int)NODE_TYPE.CONDITION &&
                nodeValue.NodeType != (int)NODE_TYPE.ACTION)
            {
                return;
            }

            EditorGUILayout.BeginVertical("box", GUILayout.ExpandWidth(true));
            {
                EditorGUILayout.LabelField(title);

                int height = (nodeValue.parameterList.Count * 70) + 20;
                height    = height <= 300 ? height : 300;
                scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Height(height));
                {
                    GUI.backgroundColor = new Color(0.85f, 0.85f, 0.85f, 1f);
                    for (int i = 0; i < nodeValue.parameterList.Count; ++i)
                    {
                        BehaviorParameter behaviorParameter = nodeValue.parameterList[i];

                        Action DelCallBack = () =>
                        {
                            if (null != BehaviorManager.behaviorNodeParameter)
                            {
                                BehaviorManager.behaviorNodeParameter(nodeValue.id, behaviorParameter, false);
                            }
                        };

                        EditorGUILayout.BeginVertical("box");
                        {
                            string parameterName = behaviorParameter.parameterName;

                            BehaviorParameter tempParameter = behaviorParameter.Clone();
                            tempParameter = DrawParameter.Draw(behaviorParameter, DrawParameterType.NODE_PARAMETER, DelCallBack);
                            if (parameterName.CompareTo(behaviorParameter.parameterName) != 0)
                            {
                                if (null != BehaviorManager.behaviorNodeChangeParameter)
                                {
                                    BehaviorManager.behaviorNodeChangeParameter(nodeValue.id, parameterName, behaviorParameter.parameterName);
                                }
                            }
                            else
                            {
                                tempParameter.Clone(behaviorParameter);
                            }
                        }
                        EditorGUILayout.EndVertical();
                    }
                    GUI.backgroundColor = Color.white;
                }
                EditorGUILayout.EndScrollView();
            }
            EditorGUILayout.EndVertical();

            GUILayout.Space(10);
            EditorGUILayout.BeginVertical("box");
            {
                DrawAddParameter(nodeValue);
            }
            EditorGUILayout.EndVertical();
        }
示例#4
0
        private void DrawNode(NodeValue nodeValue, string title)
        {
            if (nodeValue.NodeType != (int)NODE_TYPE.CONDITION &&
                nodeValue.NodeType != (int)NODE_TYPE.ACTION)
            {
                return;
            }

            ConditionGroup conditionGroup = DrawConditionGroup(nodeValue);

            for (int i = 0; i < nodeValue.parameterList.Count; ++i)
            {
                nodeValue.parameterList[i].index = i;
            }

            GUI.enabled = !BehaviorManager.Instance.CurrentOpenConfigSubTree();
            EditorGUILayout.BeginVertical("box", GUILayout.ExpandWidth(true));
            {
                EditorGUILayout.LabelField(title);

                int height = (nodeValue.parameterList.Count * 58);
                height    = height <= 300 ? height : 300;
                scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Height(height));
                {
                    GUI.backgroundColor = new Color(0.85f, 0.85f, 0.85f, 1f);
                    for (int i = 0; i < nodeValue.parameterList.Count; ++i)
                    {
                        BehaviorParameter behaviorParameter = nodeValue.parameterList[i];

                        Action DelCallBack = () =>
                        {
                            if (null != BehaviorManager.behaviorNodeParameter)
                            {
                                BehaviorManager.behaviorNodeParameter(nodeValue.id, behaviorParameter, false);
                            }
                        };

                        Color color = Color.white;
                        if (null != conditionGroup)
                        {
                            string name = conditionGroup.parameterList.Find(a => (a.CompareTo(behaviorParameter.parameterName) == 0));
                            if (!string.IsNullOrEmpty(name))
                            {
                                color = colorArr[0];
                            }
                        }

                        GUI.backgroundColor = color; // new Color(0.85f, 0.85f, 0.85f, 1f);

                        EditorGUILayout.BeginVertical("box");
                        {
                            string parameterName = behaviorParameter.parameterName;

                            BehaviorParameter tempParameter = behaviorParameter.Clone();
                            tempParameter = DrawParameter.Draw(behaviorParameter, DrawParameterType.NODE_PARAMETER, DelCallBack);
                            if (parameterName.CompareTo(behaviorParameter.parameterName) != 0)
                            {
                                if (null != BehaviorManager.behaviorNodeChangeParameter)
                                {
                                    BehaviorManager.behaviorNodeChangeParameter(nodeValue.id, parameterName, behaviorParameter.parameterName);
                                }
                            }
                            else
                            {
                                behaviorParameter.CloneFrom(tempParameter);
                            }
                        }
                        EditorGUILayout.EndVertical();
                    }
                    GUI.backgroundColor = Color.white;
                }
                EditorGUILayout.EndScrollView();
            }
            EditorGUILayout.EndVertical();
            GUI.enabled = true;

            GUILayout.Space(10);
            EditorGUILayout.BeginVertical("box");
            {
                DrawAddParameter(nodeValue);
            }
            EditorGUILayout.EndVertical();
        }