private void EntryNode(NodeValue nodeValue) { if (nodeValue.NodeType == (int)NODE_TYPE.CONDITION || nodeValue.NodeType == (int)NODE_TYPE.ACTION || nodeValue.NodeType == (int)NODE_TYPE.SUB_TREE ) { return; } if (nodeValue.parentSubTreeNodeId < 0) { bool oldValue = nodeValue.isRootNode; nodeValue.isRootNode = EditorGUILayout.Toggle(new GUIContent("根节点"), nodeValue.isRootNode /*, GUILayout.Width(50)*/); if (nodeValue.isRootNode && oldValue != nodeValue.isRootNode) { if (null != BehaviorManager.behaviorChangeRootNode) { BehaviorManager.behaviorChangeRootNode(nodeValue.id); } } } else { bool oldValue = nodeValue.subTreeEntry; nodeValue.subTreeEntry = EditorGUILayout.Toggle(new GUIContent("子树入口节点"), nodeValue.subTreeEntry /*, GUILayout.Width(50)*/); if (nodeValue.subTreeEntry && oldValue != nodeValue.subTreeEntry) { if (null != BehaviorManager.behaviorChangeSubTreeEntryNode) { BehaviorManager.behaviorChangeSubTreeEntryNode(nodeValue.parentSubTreeNodeId, nodeValue.id); } } } }