示例#1
0
 public override void Register()
 {
     BeforeCast.Add(new CastHandler(ClearSpikeImmunities));
     OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(CountTargets, 0, Targets.UnitDestAreaEnemy));
     OnHit.Add(new HitHandler(SplitDamage));
 }
示例#2
0
 public override void Register()
 {
     OnCheckCast.Add(new CheckCastHandler(CheckCast));
     BeforeCast.Add(new CastHandler(HandleCast));
 }