private void Awake() { instance = this; //LoadLevel(LevelToLoad); EnterLevel(LevelToLoad, 0); BeatManager.Initialise(); BeatManager.bpm = bpm; BeatManager.ticksPerBeat = ticksPerBeat; BeatManager.LoadSong(); }
private void Awake() { instance = this; //LoadLevel(LevelToLoad); EnterLevel(LevelToLoad, 0); BeatManager.Initialise(); BeatManager.bpm = bpm; BeatManager.ticksPerBeat = ticksPerBeat; BeatManager.LoadSong(); }