示例#1
0
        public void InitBattle()
        {
            grdPlayGround.IsEnabled = false;
            Battlegrnd.InitStrength(Battlegrnd.UserCards);
            Battlegrnd.InitSpAbility(Battlegrnd.UserCards);
            Connection net = new Connection();

            Battlegrnd.Net = net;
            Battlegrnd.SplitUserCards(Battlegrnd.UserCards);
            Battlegrnd.GetInHandCards();
            AddedToInHandCards();
            net.battlegnd = Battlegrnd;
            net.InitConnection();
            lblPassed.Visibility        = Visibility.Hidden;
            lblOponentPassed.Visibility = Visibility.Hidden;
            InitLables();
            lblOponentCardsPower.Content      = 0;
            lblOponentInDeckCards.Content     = 0;
            lblOponentInHandCardCount.Content = 0;
            Battlegrnd.UserCardsPower         = 0;
            ShowNotificationMessage("Ожидание подключения соперника");
        }