public void PlayerAttackDamage() { if (attackBeingUsed == "Schnitzel" && GameManager.instance.ReturnEnemyType() == 1) { playerCurrentAttackText.text = "Schnitzel was Super Effective"; battleLogic.EnemyTakeDamage(49); } else if (attackBeingUsed == "Schnitzel" && GameManager.instance.ReturnEnemyType() == 2) { playerCurrentAttackText.text = ""; battleLogic.EnemyTakeDamage(24); } else if (attackBeingUsed == "Schnitzel" && GameManager.instance.ReturnEnemyType() == 3) { playerCurrentAttackText.text = "Schnitzel was not very effective"; battleLogic.EnemyTakeDamage(12); } else if (attackBeingUsed == "Braise" && GameManager.instance.ReturnEnemyType() == 1) { playerCurrentAttackText.text = "Braise was not very effective"; battleLogic.EnemyTakeDamage(12); } else if (attackBeingUsed == "Braise" && GameManager.instance.ReturnEnemyType() == 2) { playerCurrentAttackText.text = ""; battleLogic.EnemyTakeDamage(24); } else if (attackBeingUsed == "Braise" && GameManager.instance.ReturnEnemyType() == 3) { playerCurrentAttackText.text = "Braise was super effective"; battleLogic.EnemyTakeDamage(49); } else if (attackBeingUsed == "Roast" && GameManager.instance.ReturnEnemyType() == 1) { playerCurrentAttackText.text = ""; battleLogic.EnemyTakeDamage(24); } else if (attackBeingUsed == "Roast" && GameManager.instance.ReturnEnemyType() == 2) { playerCurrentAttackText.text = "Roast was super effective"; battleLogic.EnemyTakeDamage(49); } else if (attackBeingUsed == "Roast" && GameManager.instance.ReturnEnemyType() == 3) { playerCurrentAttackText.text = "Roast was not very effective"; battleLogic.EnemyTakeDamage(12); } else if (attackBeingUsed == "EatGrass") { battleLogic.PlayerHeals(39.0f); } }