void Update() { if (state == GameState.BATTLE) { //update HUD leftHUD.SetHealth((int)leftChar.charStats.currentHealth); leftHUD.SetStamina((int)leftChar.charStats.currentStamina); leftHUD.SetAbility((int)leftChar.charStats.currentCooldown); rightHUD.SetHealth((int)rightChar.charStats.currentHealth); rightHUD.SetStamina((int)rightChar.charStats.currentStamina); rightHUD.SetAbility((int)rightChar.charStats.currentCooldown); } }