private static void GlobalControls(List <Actions.ActionKey> keys) { if (!BattleGUI.bIsRunning && !TurnSet.bSelectingArea && EncounterInfo.encounterGroups.Count != 0) { if (!KeyboardMouseUtility.AnyButtonsPressed() && EncounterInfo.currentTurn().bIsPlayerTurnSet&& KeyboardMouseUtility.bMouseButtonPressed && keys.Last().actionIndentifierString.Equals(Game1.confirmString)) { BattleGUI.HandleLowerTabSelect(); } } //if (keys[keys.Count - 1].actionIndentifierString.Equals(Game1.openMenuString) && !KeyboardMouseUtility.AnyButtonsPressed() && !BattleGUI.bIsRunning && EncounterInfo.currentTurn().bIsPlayerTurnSet) //{ // GameProcessor.bInGameMenu = true; // GameMenuHandler.Start(); // KeyboardMouseUtility.bPressed = true; // GameProcessor.EnableMenuStage(); //} }