private static void GlobalControls(List <Actions.ActionKey> keys)
 {
     if (!BattleGUI.bIsRunning && !TurnSet.bSelectingArea && EncounterInfo.encounterGroups.Count != 0)
     {
         if (!KeyboardMouseUtility.AnyButtonsPressed() && EncounterInfo.currentTurn().bIsPlayerTurnSet&& KeyboardMouseUtility.bMouseButtonPressed && keys.Last().actionIndentifierString.Equals(Game1.confirmString))
         {
             BattleGUI.HandleLowerTabSelect();
         }
     }
     //if (keys[keys.Count - 1].actionIndentifierString.Equals(Game1.openMenuString) && !KeyboardMouseUtility.AnyButtonsPressed() && !BattleGUI.bIsRunning && EncounterInfo.currentTurn().bIsPlayerTurnSet)
     //{
     //    GameProcessor.bInGameMenu = true;
     //    GameMenuHandler.Start();
     //    KeyboardMouseUtility.bPressed = true;
     //    GameProcessor.EnableMenuStage();
     //}
 }