示例#1
0
    void OnTriggerEnter2D(Collider2D collider)
    {
        BasicLaser laser = collider.gameObject.getComponent <Projectile>();

        if (laser)
        {
            Debug.Log("Hit By a Laser");
        }
    }
示例#2
0
            public override IBullet Create(Vector where)
            {
                BasicLaser bullet = new BasicLaser(where, direction);

                ApplyDmgModifier(bullet);
                ApplyOnHits(bullet);
                bullet.Color = Color.Blue;
                return(bullet);
            }