public void AddModifiers(Statistic stats) { foreach (var bs in stats.stats) { switch (bs.Name) { case "Strenght": strenght.AddMod(bs.Modifiers); break; case "Dexterity": dexterity.AddMod(bs.Modifiers); break; case "Vitality": vitality.AddMod(bs.Modifiers); break; case "Intelligence": intelligence.AddMod(bs.Modifiers); break; case "Speed": speed.AddMod(bs.Modifiers); break; case "Awareness": awareness.AddMod(bs.Modifiers); break; case "Health": health.AddMod(bs.Modifiers); break; case "Energy": energy.AddMod(bs.Modifiers); break; case "Attack": attack.AddMod(bs.Modifiers); break; case "Defence": defence.AddMod(bs.Modifiers); break; } } StatusChanged(); }