public WithSpawnerMasterPipsDecoration(Actor self, WithSpawnerMasterPipsDecorationInfo info) : base(self, info) { pips = new Animation(self.World, info.Image); spawner = self.Trait <BaseSpawnerMaster>(); pipCount = spawner.SlaveEntries.Length; }
public WithSpawnerMasterPipsDecoration(Actor self, WithSpawnerMasterPipsDecorationInfo info) : base(self, info) { pips = new Animation(self.World, info.Image); spawner = self.Trait <BaseSpawnerMaster>(); }