public WithSpawnerMasterPipsDecoration(Actor self, WithSpawnerMasterPipsDecorationInfo info)
     : base(self, info)
 {
     pips     = new Animation(self.World, info.Image);
     spawner  = self.Trait <BaseSpawnerMaster>();
     pipCount = spawner.SlaveEntries.Length;
 }
Beispiel #2
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 public WithSpawnerMasterPipsDecoration(Actor self, WithSpawnerMasterPipsDecorationInfo info)
     : base(self, info)
 {
     pips    = new Animation(self.World, info.Image);
     spawner = self.Trait <BaseSpawnerMaster>();
 }