private void Awake() { m_Sound = gameObject.AddComponent <BaseSound>(); tiemText.text = "00/00"; nameText.text = null; progressSlider.value = 0; progressSlider.interactable = false; downloadProgressSlider.value = 0; playButton.transform.Find("Text").GetComponent <Text>().text = "播放"; volumeSlider.value = m_Sound.Volume; volumeSlider.onValueChanged.AddListener(volumeChanged); muteToggle.isOn = m_Sound.Mute; muteToggle.onValueChanged.AddListener(muteToggleChanged); loopToggle.onValueChanged.AddListener(loopToggleChanged); }
private void OnApplicationQuit() { BaseSound.StopAllSounds(); }