Beispiel #1
0
        private void Awake()
        {
            m_Sound = gameObject.AddComponent <BaseSound>();

            tiemText.text                = "00/00";
            nameText.text                = null;
            progressSlider.value         = 0;
            progressSlider.interactable  = false;
            downloadProgressSlider.value = 0;

            playButton.transform.Find("Text").GetComponent <Text>().text = "播放";

            volumeSlider.value = m_Sound.Volume;
            volumeSlider.onValueChanged.AddListener(volumeChanged);
            muteToggle.isOn = m_Sound.Mute;
            muteToggle.onValueChanged.AddListener(muteToggleChanged);
            loopToggle.onValueChanged.AddListener(loopToggleChanged);
        }
Beispiel #2
0
 private void OnApplicationQuit()
 {
     BaseSound.StopAllSounds();
 }