/// <summary> /// /// </summary> /// <param name="myHitbox"></param> /// <param name="enemyHurtbox"></param> /// <param name="didMoveLand"></param> public override void OnHitEnemy(Hitbox myHitbox, Hitbox enemyHurtbox, bool didMoveLand) { base.OnHitEnemy(myHitbox, enemyHurtbox, didMoveLand); //Debug.LogWarning("Projectile hit enemy"); Projectile.OnHitEnemy(); }