/// <summary>
    ///
    /// </summary>
    /// <param name="myHitbox"></param>
    /// <param name="enemyHurtbox"></param>
    /// <param name="didMoveLand"></param>
    public override void OnHitEnemy(Hitbox myHitbox, Hitbox enemyHurtbox, bool didMoveLand)
    {
        base.OnHitEnemy(myHitbox, enemyHurtbox, didMoveLand);

        //Debug.LogWarning("Projectile hit enemy");

        Projectile.OnHitEnemy();
    }