示例#1
0
    public override NodeComponent TouchBusy()
    {
        if (_BasePlaneMoving != null)
        {
            _BasePlaneMoving.Stop();

            GameManager.Instance.SetItemBackToNode(GetIndexX(), GetIndexY(), _BasePlaneMoving, this);
        }

        _BasePlaneMoving = null;

        return(this);
    }
示例#2
0
 public void SetPlaneMoving(BasePlaneMoving basePlaneMoving)
 {
     _BasePlaneMoving = basePlaneMoving;
 }