示例#1
0
        /// <summary>
        /// 计算攻击范围
        /// </summary>
        public static float GetNpcAtkRange(BaseNpc Master)
        {
            var AtkRange = Master.CalcFinalAttr(NpcAttrIndex.AtkRange);

            if (AtkRange < 50)
            {
                return(AtkRange * Master.Scale.x);
            }

            return(AtkRange);
        }
示例#2
0
 /// <summary>
 /// 计算受击范围
 /// </summary>
 public static float GetNpcHitRange(BaseNpc Master)
 {
     return(Master.CalcFinalAttr(NpcAttrIndex.HitRange) * Master.Scale.x);
 }