public override VisualElement CreateInspectorGUI()
        {
            _order = target as BaseGFSystemsOrder;
            OnInit();

            if (string.IsNullOrEmpty(target.name))
            {
                return(new Label());
            }

            OnEnableSystemsData();
            OnEnableFilterNamespace();
            return(GetMainElement());
        }
示例#2
0
 public static void CheckOrder(BaseGFSystemsOrder order, List <(Type, Type)> types)