示例#1
0
 public override void ExecuteAndAddEffectToTarget(BaseEffect ActiveSkillEffect, string SkillName)
 {
     ActiveSkillEffect.Copy().ExecuteEffect();
 }
示例#2
0
 public override void ExecuteAndAddEffectToTarget(BaseEffect ActiveSkillEffect, string SkillName)
 {
     ActiveSkillEffect.Copy().ExecuteEffect();
     GlobalContext.OwnerProjectile.ListActiveSkill.AddRange(ActiveSkillEffect.ListFollowingSkill);
 }