private void InitGame() { DontDestroyOnLoad(gameObject); // 应用基本设置 Screen.sleepTimeout = SleepTimeout.NeverSleep; Application.targetFrameRate = 30; QualitySettings.vSyncCount = 2; // 设置屏幕分辨率 Screen.SetResolution(1136, 640, false); // dotween DOTween.Init(true, true, LogBehaviour.Default); // FairyGUI 设置 GRoot.inst.SetContentScaleFactor(1136, 640, UIContentScaler.ScreenMatchMode.MatchWidthOrHeight); // 初始化 BaseBehaviour BaseBehaviour.InitBaseBehaviour(); // 设置初始场景 Game.GetManager <GSceneManager>().InitializeScene(); }