void UpdateEquipmentAddition() { _EquipmentAddition = new BaseAttribute(); for (int i = 0; i < equipment.Length; i++) { if (equipment[i] == 0) { continue; } EquipmentAttribute equi = Manage.Instance.Data.GetObj <EquipmentAttribute>(equipment[i]); if (equi == null) { continue; } _EquipmentAddition.UpdateAdditional(baseAttribute, equi.baseAttribute); } }