// Update is called once per frame public virtual void Update() { healthSlider.value = health; if (transform.position.y < -15) { Destroy(this.gameObject); } if (health <= 0) { Destroy(this.gameObject); } /*if (ufoPos.position.x > transform.position.x) * { * transform.localScale = new Vector3(-1, 1, 1); //face right * tankRb.velocity = new Vector2(tankSpeed, tankRb.velocity.y); //move right * } * * if (ufoPos.position.x < transform.position.x) * { * transform.localScale = new Vector3(1, 1, 1); //face left * tankRb.velocity = new Vector2(-tankSpeed, tankRb.velocity.y); //move left * } * * if (ufoPos.position.x < transform.position.x + 2) * { * transform.localScale = new Vector3(1, 1, 1); //face left * tankRb.velocity = new Vector2(tankRb.velocity.x, tankRb.velocity.y); //move left * } * * if (ufoPos.position.x > transform.position.x - 2) * { * transform.localScale = new Vector3(-1, 1, 1); //face right * tankRb.velocity = new Vector2(tankRb.velocity.x, tankRb.velocity.y); //move left * }*/ Mathf.Clamp(transform.position.x, -70, 70); if (ufoPos.position.y < shootingRange.position.y) { if (ufoPos.position.x < transform.position.x + 10 || ufoPos.position.x > transform.position.x - 10) { //StopAllCoroutines(); if (timeBefFiring <= 0) { theTB.CalculateFiring(); timeBefFiring = 2f; } else if (timeBefFiring > 0) { timeBefFiring -= Time.deltaTime; } if (ufoPos.position.x > transform.position.x + 2) { transform.localScale = new Vector3(-1, 1, 1); //face right tankRb.velocity = new Vector2(tankSpeed, tankRb.velocity.y); //move right } if (ufoPos.position.x < transform.position.x) { transform.localScale = new Vector3(1, 1, 1); //face left tankRb.velocity = new Vector2(-tankSpeed, tankRb.velocity.y); //move left } } /*if (ufoPos.position.x < transform.position.x + 2) * { * transform.localScale = new Vector3(1, 1, 1); //face left * tankRb.velocity = new Vector2(tankRb.velocity.x, tankRb.velocity.y); //move left * } * * if (ufoPos.position.x > transform.position.x - 2) * { * transform.localScale = new Vector3(-1, 1, 1); //face right * tankRb.velocity = new Vector2(tankRb.velocity.x, tankRb.velocity.y); //move left * }*/ } else if (ufoPos.position.y > shootingRange.position.y) { //ChangeMovementType(MovementType.stayIdle); if (timeBefMoving > 0) { timeBefMoving -= Time.deltaTime; } //float timeBefChange = 5f; /*if (timeBefMoving <= 0) * { * //Patrol(); * //timeBefMoving = 5f; * //timeBefChange = 5f; * //Debug.Log("patrolling now"); * } else if (timeBefMoving > 0) * { * timeBefMoving -= Time.deltaTime; * }*/ } }