private void UpdateHealth()
    {
        barSize = health / 50f;
        healthBar.SetSize(barSize);

        if (barSize > 0)
        {
            if (barSize < 0.3f)
            {
                /*if ((int)(barSize * 100f) % 3 == 0)
                 * {
                 *  healtBar.SetColor(Color.white);
                 * }
                 * else
                 * {
                 *  healtBar.SetColor(Color.green);
                 * }*/
                health30 = true;
            }
            else
            {
                health30 = false;
            }
        }
        else
        {
            Destroy(parent);
        }
    }
    void Start()
    {
        flySpeed   = meteorScriptableObject.flySpeed;
        turnSpeed  = meteorScriptableObject.turnSpeed;
        health     = meteorScriptableObject.maxHealth;
        meteorSize = meteorScriptableObject.meteorSize;

        meteorDamage = health / 3;
        parent       = transform.parent.gameObject;

        //rb = transform.Find("Meteor").GetComponent<Rigidbody2D>(); //Wyszukanie komponentu Rigidbody2D z dzieci o nazwie "Meteor"
        rb = this.GetComponent <Rigidbody2D>(); //Lokalne wyszukanie komponentu Rigidbody
        rb.gravityScale = 0;
        rb.angularDrag  = 0;

        healthBar = parent.transform.Find("HealthBar").GetComponent <BarScript>();

        float rotationRandom;

        rotationRandom = Random.Range(-50f, 50f);

        rb.angularVelocity = turnSpeed * rotationRandom * 10 * Time.fixedDeltaTime;

        Vector2 randomForce;

        randomForce = new Vector2(flySpeed * Random.Range(-5f, 5f), flySpeed * Random.Range(-5f, 5f));

        Vector2 force;

        force = randomForce;

        rb.AddForce(force);

        healthBar.SetSize(barSize);
        healthBar.SetColor(Color.green);
    }