示例#1
0
 public void CreateNewBall()
 {
     if (this.livesRemaining > 0)
     {
         this.ballCreationState = BallCreationState.awaiting;
         this.ballCreationTime  = Time.time + this.ballCreationDelay;
     }
 }
示例#2
0
 void Update()
 {
     if (this.ballCreationState == BallCreationState.awaiting &&
         this.ballCreationTime <= Time.time)
     {
         this.ballCreationState = BallCreationState.created;
         Instantiate(ballPrefab);
     }
 }